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NPC Generator

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Advanced [show]


Halimath Othronus, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a blue poncho over his likewise colored trousers and shirt. He keeps his chestnut hair in a pixie cut. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Halimath was born the youngest of three triplets. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Due to his spouse's obsession with being a Farmer they were divorced and he won custody of their son. He worked as a Animal Trainer, and he later adopted a second son.

Motivation: Wants to work out more often; and he feels threatened by others

Ideals: Athletic. Flaws: Fearful, Insane. Bonds: Family. Occupation: Animal Trainer

Voice: German accent

Attributes [hide]

Halimath Othronus, Male Elf Rogue 1
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)15 (+2) 11 (+0)15 (+2)
Skills Deception +4, History +4
Senses Passive Perception 10
Languages Common, Elven, Auran, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 60 gp.


Social Check DCs


Andram Random, Male Tiefling [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants, and carries swords. His black hair is slicked back into a classic pompadour. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Andram is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He enjoys reading and quiet.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Extrovert, Logical, Gifted. Flaws: Addict. Occupation: Performer

Voice: Speaks like tongue is numb

Attributes [hide]

Andram Random, Male Tiefling Sorcerer 1
Medium (5'7") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)8 (-1) 8 (-1)15 (+2)
Skills Insight +1, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Smoky quartz (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Althaea Almeida, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears her auburn hair down. Her eyes, though not visible through her cowl, are amber.

Personality: Calm and collected, she is a well trained Sculptor. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Althaea was born in the south. At a young age she loved to build and create. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is unsatisfied with her job; and further expansion of business

Ideals: Fighting, Persistence. Flaws: PTSD. Bonds: Job, Nature. Occupation: Sculptor

Voice: Indian accent

Attributes [hide]

Althaea Almeida, Female Half-Elf Warrior 2
Medium (5'7") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 15 (+2)16 (+3)
Skills Nature +2, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 120 gp.


Social Check DCs


Ridaro O'Leary, Female Half-Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears rags and sports a simple walking cane. Her feathered hat is riddled with cuts and holes. Her thin eyebrows rest above her beady green eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born in the east her family was never financially stable. There was a wharf not far from home where she often wandered off to fish. She was granted divine powers by her dying brother.

Motivation: Wants to work out more often; and she's attracted to the pc

Ideals: Athletic, Gifted, Professionalism. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Slave Trader

Voice: Speaks with a cold

Attributes [hide]

Ridaro O'Leary, Female Half-Elf Paladin 2
Medium (5'2") Half-Elf, Chaotic Evil (CR 2)
Armor Class 7
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 10 (+0)9 (-1) 10 (+0)10 (+0)
Skills Acrobatics -1, Arcana +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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