Rosamund Clayden, Female Human [Permalink]
Personal [hide]
Description: This woman dresses in brown turtlenecks beneath a red coat with yellow slacks. She is muscular with a powerful set of arms. She has a long red ponytail with little hanging trinkets. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a bit of a xeno-phobe, disliking non-Humans.
History: She was born into a rich family. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To be a Doctor again; and doesn't want to be a sailor and was forced into it by her family
Flaws: Selfish, Racist. Bonds: Rich, Family, Job. Occupation: Sailor
Voice: Dark and ominous
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 11 (+0) | 7 (-2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 100 gp. Red garnet (100 gp).
Nemeia Twist, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a green coat over a black low-cut shirt, and a small hat upon her head. Her dark red hair has been sun bleached extensively. She wears large thick round spectacles.
Personality: Nemeia is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Her father raised her in a mountain cabin. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and she feels threatened by others
Ideals: Extrovert. Flaws: Fearful. Bonds: Attractive, Nature, Job. Occupation: Servant
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Evil (CR 1)
Armor Class 7
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +4
Possessions: 110 gp. Violet garnet (300 gp).
Morgran Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a faded coat and loose pants complete with feathered hat. His red hair and beard is wavy and long. His ears are large.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. A true patriot, Morgran would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Morgran hails from a village terrorized by illithids. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cook work with an outfit from a few towns over. Cook work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Cook like his father before him.
Motivation: Expand his business.
Ideals: Athletic. Flaws: Ugly. Bonds: Military, Enemies, Job. Occupation: Cook
Voice: Booming voice
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: Just what you see.
Frouse Dunben, Male Gnome [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears a tan shirt with thin black vertical stripes and grey pants. He keeps his long auburn hair kept up in a rat tail. His face is scarred and worn.
Personality: He is mildly Gnome supremacist, though he does not identify as such. Frouse enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their daughter. He worked as a Sailor, and he later adopted a second daughter.
Motivation: Regain custody of his daughter.
Flaws: Ugly, Racist, Hedonist. Bonds: Slave, Family. Occupation: Sailor
Voice: Relaxed voice
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 10 (+0) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +2
Possessions: 800 sp.
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