Orianna Vigil, Female Tiefling [Permalink]
Personal [hide]
Description: She wears green painted combat armor at almost all times. She is physically well-built. Her hair is white, silky, and of moderate length. She has gleaming, smiling black eyes.
Personality: She has always had a great fascination with Tiefling culture. Orianna is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: To reunite with her absent mother.
Flaws: Racist, Disease. Bonds: Attractive, Family. Occupation: Fisher
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 130 gp.
Vapula Sage, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. Her hair is purple and very short. She wears an eyepatch.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has a rivalry with the Church that dominates her actions; and retire the richest woman in the south
Ideals: Passionate, Entrepeneur. Flaws: Ugly. Bonds: Religious. Occupation: Brewer
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 gp.
Vicky Bradley, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and dresses like a well dressed Sage does. She wears a colorful flower in her brown hair. She has a tattooed face.
Personality: Cocky and sure of herself, she believes she is the best Sage born in the past three hundred years. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born to a pair of adventurers, Vicky grew up listening to her father's many stories. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She then took over the family business and is one of the better Sage for hire.
Motivation: Meet up once more with her childhood friend.
Flaws: Fearful. Bonds: Job, Attractive, Religious, Adventurer. Occupation: Sage
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 4000 cp. 1 Masterwork Common Melee.
Symma Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue costume with the symbols of her god on her torso, and she perpetually has her kukri ready. Her hair is greying and her face has many wrinkles. Her eyes, though not visible through her cowl, are hazel.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She also has developed a complete distrust of the Spy profession.
History: The child of southern immigrants she idolized her mother. She found a children's book about a Gnome Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a Baker soon after.
Motivation: Obtaining odd cultural Human artifacts is her passion.
Ideals: Fighting, Justice. Bonds: Job, Immigrant, Adventurer. Occupation: Baker
Voice: Voice breaks
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 8 (-1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +1
Possessions: 200 sp.
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