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NPC Generator

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Advanced [show]


Myria Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She is bristling with hidden weapons, mostly flails and scimitars. Her auburn hair is singed and shortened. She wears a mask on her face.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. After months of barely getting by, Myria managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She has decided she is irredeemable; and wants to raise her children well

Flaws: Ugly, Mundane. Bonds: Criminal record, Family, Rich. Occupation: Performer

Voice: Complex vocabulary, royal

Attributes [hide]

Myria Tallfellow, Female Halfling Adept 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 7 (-2)9 (-1) 8 (-1)12 (+1)
Skills Acrobatics +3, Nature +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. 1 Banded mail.


Social Check DCs


Tyna Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a white shirt with thin grey vertical stripes and green pants. She has a very tight haircut. Her eyes are likewise blue.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born to a pair of adventurers, Tyna grew up listening to her mother's many stories. A few years later when the west was not economically sound they moved to her current location. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with her childhood friend; and wishes to resurrect an old love

Flaws: Antagonistic, Forgetful. Bonds: Adventurer, Immigrant, In love. Occupation: Barrister

Voice: Nasally tone

Attributes [hide]

Tyna Wildcloak, Female Halfling Druid 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)11 (+0) 16 (+3)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Just what you see.


Social Check DCs


Trail On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a pastel tunic with white highlights, and long black pants that bunch up around her shoes. Her red fur is thinning but still full. Her half smiles and green eyes are beguiling and draw you in.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Trail was born with her father's beautiful face. At some point she was captured by gnolls and was tortured. After several years of this she finally managed to escape. Since then, she has sought to make the best of life.

Motivation: She is not mentally stable, and does not behave rationally; and she is currently in port desperately looking for someone to get her out

Ideals: Optimist. Flaws: Depressed, Insane. Bonds: Attractive, Enemies, Slave. Occupation: Priest

Voice: Whispers

Attributes [hide]

Trail On the Water, Female Tabaxi Fighter 1
Medium (6'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)14 (+2) 12 (+1)9 (-1)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 11
Languages Common, Druidic, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +4

Possessions: 1000 cp. Amber (70 gp). 1 Alchemist’s fire.


Social Check DCs


Direcris Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He does not wear sleeves and tends to eschew shirts when he can avoid it. His whole body is exceptionally muscular. His crest, while still mostly bronze, has prominent grey streaks. His eyes are gold and he is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. A true patriot, Direcris would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Baker for hire.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Addict. Bonds: Immigrant, Military, Religious, Job. Occupation: Baker

Voice: growls and snarls, animalistic

Attributes [hide]

Direcris Ebynichtomonis, Male Dragonborn Rogue 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 6 (-2)11 (+0) 4 (-3)11 (+0)
Skills Arcana +2, Survival -1
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. Red garnet (110 gp).


Social Check DCs

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