Panana Nackle, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is typically in her Stylist uniform. She wears a broad hat to hide her balding. She has several tiny amethyst earrings on each ear.
Personality: She can speak with the recently deceased. She is skeptical of what others tell her and is slow to trust.
History: She was born to a criminal king-pin and mafia family She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Wants to open a new tavern; and seeks redemption
Ideals: Gifted. Flaws: Shy. Bonds: Job, Rich, Criminal record. Occupation: Stylist
Voice: Old Prospector
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 17 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Infernal, Abyssal, Celestial
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 pp.
Matilda Wedgwood, Female Human [Permalink]
Personal [hide]
Description: She dresses well, wearing grey shirts, loose pants, and blazers most of the time. She has a slight overbite and is overall scrawny. Her hair, while still mostly blonde, has prominent grey streaks. Her fair skin shows little sign of her aristocratic breeding.
Personality: She acts crazy and hedonistic. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Religious, Enemies. Occupation: Assassin
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'10") Human, Lawful Evil (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 10 (+0) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Just what you see.
Anverth Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: 3'4" and muscular, this eastern man typically wears a sleeveless long coat of deep tan leather and dull violet iron scale mail. His hair is cut close to his head. He wears large thick round spectacles.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a great chef.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Bricklayer, but he got bored and became a Fletcher. He struck the Fletcher job and began his own company from there.
Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg
Ideals: Athletic, Gifted. Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Fletcher
Voice: Thin and wheezing
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 7 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 120 gp.
Alberich Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and usually wears his brown robe and has his hammer always slung over his shoulder. He has done his best to style his blonde hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Alberich hails from a village terrorized by goblins. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Days after completing his studies, news broke out that his hometown was attacked by goblins. Alberich was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: He feels threatened by others; and find a way to reverse the transformation of his brother
Flaws: Cynical, Fearful. Bonds: Family, Enemies, In love. Occupation: Cartwright
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 330 gp.
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