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NPC Generator

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Advanced [show]


Lubash Hallewell, Male Half-Orc [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears just a white suit. He has styled his red hair well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich eastern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Flaws: Shy. Bonds: Rich, Job, Attractive, Military. Occupation: Bather

Voice: Excited and jittery

Attributes [hide]

Lubash Hallewell, Male Half-Orc Wizard 2
Medium (5'1") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 4 (-3)4 (-3) 13 (+1)11 (+0)
Skills Performance +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 6000 cp. 1 Masterwork Common Melee.


Social Check DCs


Balam Contempt, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fighting clothing, which leaves very little to the imagination. His hair, while still mostly white, has prominent grey streaks. His skin is flawless and his white eyes scan people very quickly.

Personality: He is business-like. He takes instructions and follows them to the letter. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in the south. He was an apprentice working in his father's forge. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult; and he is unsatisfied with his job

Ideals: Fighting, Professionalism. Bonds: Attractive, Job, Immigrant. Occupation: Tanner

Voice: Speaks through clenched teeth

Attributes [hide]

Balam Contempt, Male Tiefling Cleric 1
Medium (6'3") Tiefling, Lawful Evil (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)13 (+1) 9 (-1)13 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Nadarr Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'5" and muscular, this western man dresses in collared shirts and wears a proper scarf over his head. He wears his white crest down. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: While he acts the brute, he is far gentler than he would appear. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nadarr fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Fighting, Optimist. Flaws: Ugly. Bonds: Religious. Occupation: Cartwright

Voice: Spits words with contempt

Attributes [hide]

Nadarr Lhamboldennish, Male Dragonborn Expert 2
Medium (6'5") Dragonborn, Neutral Evil (CR 2)
Armor Class 8
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 11 (+0)9 (-1) 15 (+2)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 130 pp.


Social Check DCs


Dynamic Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has beige fur. He wears a mask on his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. The war was a terrible time for him, and Dynamic does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and he is greedy

Flaws: Depressed. Bonds: Rich, Immigrant, Adventurer, Military. Occupation: Detective

Voice: Pronounces difficult words wrong

Attributes [hide]

Dynamic Of Ale, Male Tabaxi Barbarian 2
Medium (5'0") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)7 (-2) 13 (+1)8 (-1)
Skills Insight +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs

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