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NPC Generator

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Advanced [show]


Druuk Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is knotted and matted. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was raised in a white middle class family as the only child. Like his mother and his brother before him, after school he went straight into learning to become a Glassblower. He inherited the family business which he has now maintained for 6 years.

Motivation: He is content.

Flaws: Mundane. Bonds: Attractive, Job, Criminal record. Occupation: Glassblower

Voice: Squeaky

Attributes [hide]

Druuk Cooper, Male Half-Orc Ranger 1
Medium (6'1") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)15 (+2) 14 (+2)7 (-2)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Orc, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 50 gp. Brown-green garnet (130 gp). 5 Acid flasks.


Social Check DCs


Lone On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His white fur is lengthy. His face is scarred and worn.

Personality: Confrontational and typically high on some drug or another. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Lone grew up listening to his father's many stories. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Ugly, Addict. Bonds: Poor, Family, Adventurer. Occupation: Fisher

Voice: Jittery and nervous

Attributes [hide]

Lone On the Water, Male Tabaxi Expert 2
Medium (5'5") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)11 (+0) 11 (+0)10 (+0) 13 (+1)11 (+0)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee -2 / 1d6-4, Ranged +2 / 1d6+0, Grapple +0

Possessions: 220 gp. 1 Banded mail.


Social Check DCs


Tricking In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and a wedding ring on his right hand. His yellow fur is matted, messy, and big. He has copper eyes.

Personality: Tricking is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Tricking never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He is currently in port desperately looking for someone to get him out; and wishes to resurrect an old love

Ideals: Extrovert. Flaws: Ugly, Hedonist. Bonds: In love, Slave. Occupation: Barkeep

Voice: High pitched and raspy

Attributes [hide]

Tricking In Woods, Male Tabaxi Aristocrat 1
Medium (5'7") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)7 (-2) 9 (-1)16 (+3)
Skills Arcana +0, Athletics +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs


Ellyjoybell Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a well pressed and immaculate suit (or dress), and is pretty ugly. Her hair is greying and her face has many wrinkles. She has a tattooed face.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She works hard and plays hard.

History: A powerful brothel owner made her what she is. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Mentor, Religious. Occupation: Spice Merchant

Voice: French accent

Attributes [hide]

Ellyjoybell Nucklestamp, Female Gnome Paladin 1
Small (3'1") Gnome, Neutral Good (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 10 (+0)11 (+0) 7 (-2)12 (+1)
Skills Perception +0, Sleight of Hand -1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs

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