Ilde Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'1". She wears a grey vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her grey boots flare out at the collars, and her gloved hand is found clutching a glaive. Her white hair is braided into rings. She wears round tiny glasses practically rammed into her face.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She is a Deep Scion in disguise. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She's also a talented Servant, but doesn't like to broadcast it.
Motivation: Find a way to reverse the transformation of her sister; and regain custody of her son
Ideals: Joker. Flaws: Fearful. Bonds: Adventurer, Job, Family. Occupation: Actor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp.
Felosial Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her head has been shaved. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has a massive crush on the younger sibling of the Glassblower who has hired her part-time. She has a small toy that she constantly fidgets with.
History: Born to a poor family in the city she treasured whatever gifts she got. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She has a crush on the local Stylist; and to settle down with her crush
Flaws: Ugly, Addict. Bonds: Has a crush, Poor, Religious. Occupation: Glassblower
Voice: Gruff and masculine
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 6 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Elven, Terran, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Mamnen Comedy, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is slicked back into a classic pompadour. He wears large thick round spectacles.
Personality: A deeply religious man he believes everything happens for a reason. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Sold as a small child to a brothel owner, Mamnen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Athletic, Logical. Bonds: Religious, Mentor. Occupation: Baker
Voice: Booming voice
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 20 pp. Moss agate (13 gp).
Spring Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His top hat is riddled with cuts and holes. His eyes are likewise amber.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with finding treasure.
History: Spring was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: Wants to have a good time and be beloved; and to pay off his debts
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Adventurer, Debt. Occupation: Slave Trader
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp.
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Their contribution stands as a beacon of hope for all adventurers!