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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Edge Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears bulky brown painted plate armor and is in decent physical shape. His lavender fur is slicked back into a classic pompadour. His eyes are likewise yellow. His teeth are yellowed and unaligned.

Personality: Edge is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As long as the job gets done he does not care how it got done.

History: Born in the south to a Unemployed, Edge learned a great deal about his mother's area of expertise. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business.

Ideals: Extrovert, Professionalism, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Unemployed

Voice: German accent

Attributes [hide]

Edge Treat, Male Tabaxi Bard 1
Medium (5'11") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)7 (-2) 9 (-1)11 (+0)
Skills History +0, Religion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 gp.


Social Check DCs


Thomas Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a long, violet, dusty cloak. He has shaved his head bald. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is calm most of the time but flees social interaction. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a white middle class family as the only child. Cursed with a spirit at a very young age, Thomas has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Logical. Flaws: Shy, Mundane, Disease. Bonds: Attractive, Job. Occupation: Blacksmith

Voice: Slow speaker

Attributes [hide]

Thomas Feeny, Male Half-Elf Expert 1
Medium (5'1") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)11 (+0) 15 (+2)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Millicent Ofandrus, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a faded coat and loose pants complete with broad hat. Her hair, while still mostly black, has prominent grey streaks. She has several tiny amber earrings on each ear.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She took every job she could get her hands on, but the opportunities for Half-Elves in the north were limited. She now mingles about in high society.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Gifted. Bonds: Rich, Guardian, Military, Immigrant. Occupation: Guard

Voice: Posh accent

Attributes [hide]

Millicent Ofandrus, Female Half-Elf Barbarian 1
Medium (4'9") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 10 (+0)13 (+1) 8 (-1)13 (+1)
Skills Medicine +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 80 gp.


Social Check DCs


Three Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Merchant. He is physically well-built. His broad hat is riddled with cuts and holes. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He speaks before he thinks and is too direct. He would rather hide behind his crafts than deal with other people.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He left for the north, certain he would find work there.

Motivation: To prove his worth to the world; and tiefling compassion

Ideals: Artistic, Gifted. Flaws: Ugly, Impulsive, Shy. Bonds: Immigrant. Occupation: Merchant

Voice: Slow speaker

Attributes [hide]

Three Wing, Male Tabaxi Barbarian 1
Medium (6'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 10 (+0)6 (-2) 7 (-2)11 (+0)
Skills Perception +0, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 130 gp.


Social Check DCs

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