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NPC Generator

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Advanced [show]


Brakka Walcott, Female Half-Orc [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it, and carries longswords. Her hair, while still mostly brown, has prominent grey streaks. Her blue eyes dart from person to person to random spaces in the air.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is able to fit into much smaller and tighter spaces than normal.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. From her teen years she was always beautiful and desirable, so people have always doted on her. After a long history of fighting, Brakka and her spouse have recently divorced.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Merchant

Voice: Soft and mumbly

Attributes [hide]

Brakka Walcott, Female Half-Orc Rogue 1
Medium (6'4") Half-Orc, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 9 (-1)5 (-3) 14 (+2)14 (+2)
Skills Acrobatics +0, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +4

Possessions: 90 gp.


Social Check DCs


Calcitro Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a long, red, dusty cloak. His golden hair is unkempt and raggedy. His eyes are gray.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: When he was but 3 years old his parents immigrated from the south. Like his mother and his sister before him, after school he went straight into learning to become a Roofer. He has set out to sabotage the competition.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Job. Occupation: Roofer

Voice: Speaks with a cold

Attributes [hide]

Calcitro Warmwater, Male Halfling Commoner 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 8 (-1)11 (+0) 9 (-1)9 (-1)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. Tourmaline (80 gp).


Social Check DCs


Margery Marlowe, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a faded coat and loose pants complete with broad hat. Her hair is cut close to her head. She wears an eyepatch.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born blind and as such lacked many opportunities for work. A gypsy cursed her at a young age, leading to her ugly appearance. She has dedicated herself to building a better village for her children.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Ugly, Emotional, Disease. Bonds: Poor, Adventurer. Occupation: Cartwright

Voice: Uses lots of figures of speech

Attributes [hide]

Margery Marlowe, Female Human Paladin 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 13 (+1)8 (-1) 15 (+2)18 (+4)
Skills Insight +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Coral (140 gp).


Social Check DCs


Ethereal In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She is portly but not overly obese. Her beige fur is lengthy and is close to two feet long. Her eyes are likewise hazel.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. One day when Ethereal was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Ethereal was heart-stricken from the event, and her father started working long hours to provde for them. Due to her spouse's obsession with being a Shepherd they were divorced and she won custody of their daughter. She worked as a Actor, and she later adopted a second daughter.

Motivation: Marry her brother to traveling adventurers; and she is terrified, and will act out of fear

Ideals: Artistic. Flaws: PTSD, Fearful. Bonds: Poor, Family, Job. Occupation: Actor

Voice: Timid voice

Attributes [hide]

Ethereal In the Wind, Female Tabaxi Druid 1
Medium (5'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)7 (-2) 7 (-2)10 (+0)
Skills Performance +2, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 cp.


Social Check DCs

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