Kassoon
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NPC Generator

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Advanced [show]


Vani Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: 2'8" and lanky with angular features, she is an attractive figure. She is wearing a tight white one piece outfit complete with pants, hood, and a cape. She has slicked back white hair. She wears a mask on her face.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is obsessed with her god.

History: A powerful slaver made her what she is. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vani fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels kind of lost in life.

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Religious, Mentor. Occupation: Marshal

Voice: Rolls R's

Attributes [hide]

Vani Underfoot, Female Halfling Paladin 2
Small (2'8") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)12 (+1) 7 (-2)14 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 8
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Masterwork Thieves’ tools.


Social Check DCs


Menny Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue vest and prefers violet and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is bristling with hidden weapons, mostly shortbows and scimitars. Her hair is black and very short. She has brown eyes and a blue hat with a violet feather.

Personality: She is witty, but her monotone delivery comes off as unnerving She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born a particularly ugly child, much to the horror of her parents. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Guard kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Doesn't want to be a Guard and was forced into it by her family.

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Criminal record, Family. Occupation: Guard

Voice: Breathy voice

Attributes [hide]

Menny Daergel, Female Gnome Warrior 2
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 7 (-2)8 (-1) 9 (-1)9 (-1)
Skills Acrobatics +2, Deception +1
Senses Passive Perception 9
Languages Gnome
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +1

Possessions: 150 gp.


Social Check DCs


River Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tattered old clothes. She has wavy yellow fur. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Stoic and calm, she prefers to meditate than take action. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: River lived on a farm with her father, near the main road leading to a nearby town. A few years later when the east was not economically sound they moved to her current location. She has since lost track of the people in her past.

Motivation: Wants to raise her children well.

Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Immigrant, Family. Occupation: Dilettante

Voice: Slow speaker

Attributes [hide]

River Thundercloud, Female Tabaxi Warlock 3
Medium (5'10") Tabaxi, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)11 (+0) 9 (-1)7 (-2)
Skills Perception +1, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 1900 sp.


Social Check DCs


Mary Halsey, Female Human [Permalink]

Personal [hide]

Description: She wears a brown vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her brown boots flare out at the collars. Sporting a chestnut mohawk this woman's hair draws a lot of attention. She has a dull look in her green eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has a small toy that she constantly fidgets with.

History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mary fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has money and likes to spend it; and nothing but the best is good enough for her

Ideals: Fighting, Impeccable. Flaws: Shy, Addict. Bonds: Rich. Occupation: Bricklayer

Voice: Jittery and nervous

Attributes [hide]

Mary Halsey, Female Human Adept 1
Medium (4'7") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 7 (-2)11 (+0) 7 (-2)10 (+0)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 gp.


Social Check DCs

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