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NPC Generator

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Advanced [show]


Qualen Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man sports tan clothing, slightly heavier than average wear and is in decent physical shape. His hair, while still mostly silver, has prominent grey streaks. He has a tattooed face.

Personality: He is almost excessively polite to everyone, even when angry. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in the south his family was never financially stable. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Regain custody of his daughter.

Ideals: Optimist. Flaws: Shy. Bonds: In love, Poor, Family. Occupation: Performer

Voice: Forgets to breathe while speaking

Attributes [hide]

Qualen Garrick, Male Gnome Warlock 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)9 (-1) 12 (+1)13 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Solomon Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries a battered scythe and tarnished warhammer as well. He has done his best to style his golden hair to look like a famous performer. This blue eyed northerner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is skeptical of what others tell him and is slow to trust.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Solomon was left his mother's suit of armor and trained in its use and care. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Entrepeneur, Fighting, Joker. Flaws: Shy. Bonds: Military. Occupation: Body Guard

Voice: Soft and melodious

Attributes [hide]

Solomon Winterbourne, Male Human Monk 1
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)8 (-1) 8 (-1)15 (+2)
Skills History +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 sp. 1 Simple lock.


Social Check DCs


Bryseis Principle, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses in green turtlenecks beneath a black coat with blue slacks. Her red hair is slicked back into a classic pompadour. This silver eyed southerner is not easily forgotten.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Energy wise she seems alert and responsive.

History: Born in the south her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Marshal hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is untrained/undisciplined, which makes her dangerous.

Motivation: Gnomish compassion; and a strong sense of loyalty to gnomish people

Ideals: Professionalism. Flaws: Cynical, Insane, Racist. Bonds: Poor. Occupation: Marshal

Voice: Dutch accent

Attributes [hide]

Bryseis Principle, Female Tiefling Fighter 1
Medium (4'7") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 7 (-2)11 (+0) 5 (-3)10 (+0)
Skills Performance +2, Sleight of Hand +1
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 10 pp.


Social Check DCs


Claira Koehlanna, Female Half-Elf [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears many layers of old clothing at all times. Her black hair is cut short with large spiked bangs in the front. Her fierce brown eyes like to dwell on things.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Animals are drawn to her, and she is able to talk to them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She moved from fad to fad and when she turned 15 she discovered dancing. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Gifted, Artistic, Optimist. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Glassblower

Voice: Speaks with a cold

Attributes [hide]

Claira Koehlanna, Female Half-Elf Ranger 1
Medium (5'0") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)13 (+1) 11 (+0)6 (-2)
Skills Arcana +3, Intimidation +0
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 30 gp.


Social Check DCs

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