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NPC Generator

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Advanced [show]


Finellen Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She dresses in collared shirts and wears a proper scarf over her head. Her hair is white and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Finellen is combative with any and all who dare try her patience in the slightest.

History: She was born a particularly ugly child, much to the horror of her parents. A freak accident while working with her Merchant mother left her crippled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with her absent mother.

Ideals: Joker, Justice. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Cook

Voice: Smooth and feminine

Attributes [hide]

Finellen Fallack, Female Dwarf Expert 1
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 7
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 18 (+4)17 (+3) 7 (-2)10 (+0)
Skills Insight +0, Sleight of Hand -1
Senses Passive Perception 8
Languages Common, Dwarven, Auran, Gnome, Abyssal
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1

Possessions: 80 gp. 1 Smokesticks.


Social Check DCs


Nedda Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: Standing 3'0", this woman wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her head has been shaved. Her eyes are a pleasant violet.

Personality: Eccentric and domineering, Nedda will drive conversation. Nedda is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Born in the north to a Carter, Nedda learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She now owns her own business.

Motivation: Regain custody of her daughter; and she'd like to take her coworkers down a peg

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Family, Job. Occupation: Carter

Voice: Jittery and nervous

Attributes [hide]

Nedda Nimblefingers, Female Halfling Warlock 2
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)14 (+2) 9 (-1)12 (+1)
Skills Athletics +2, Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 130 gp.


Social Check DCs


Caramip Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears very tight pants and wife beaters, though occasionally she sports a tan coat. She wears her hair in dreadlocks. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is calm most of the time but flees social interaction. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born at the edge of vast island. Caramip liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent father

Ideals: Optimist. Flaws: Shy. Bonds: Nature, Adventurer, Family. Occupation: Map Maker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Caramip Nucklestamp, Female Gnome Rogue 2
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)9 (-1) 13 (+1)11 (+0)
Skills Perception +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 90 gp. 2 Acid flasks.


Social Check DCs


Jarana Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: This woman has a large grey mantle and cape that has been intricately interwoven into her pastel robe. She is muscular with a powerful set of arms. Her white hair is still thick. Her blue eyes have a joyful gleam in them most of the time.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She cannot resist a sob story and will often dote over anyone who has one.

History: Jarana was born the youngest of three triplets. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has since lost track of the people in her past.

Motivation: To get a good night's sleep; and wants to raise her children well

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Enemies, Family, Mentor. Occupation: Blacksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Jarana Balderk, Female Dwarf Druid 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 7
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)4 (-3) 11 (+0)9 (-1) 10 (+0)8 (-1)
Skills Stealth -1, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs

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