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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Eran Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman prefers to wear red clothing when she does not wear armor. She wears her silver hair up in a very large beehive style do. She wears large thick round spectacles.

Personality: She never swears and excessively uses polite adverbs when speaking. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a poor family in the city she treasured whatever gifts she got. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She is searching for what she claims is her rightful reward.

Motivation: Doesn't want to be a Sage and was forced into it by her family; and wants to raise her children well

Ideals: Optimist, Gifted. Bonds: Poor, Adventurer, Family. Occupation: Sage

Voice: Australian accent

Attributes [hide]

Eran Deephollow, Female Halfling Monk 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)11 (+0) 9 (-1)15 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 120 gp.


Social Check DCs


Trynnicus Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears rags and sports a simple walking cane. His gold crest is smooth and relatively long. His eyes are red.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Sold as a small child to a necromancer, Trynnicus was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Trynnicus and his spouse have recently divorced.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Fighting. Flaws: Antagonistic, Impulsive. Bonds: Poor, Mentor. Occupation: Stableman

Voice: Soft and melodious

Attributes [hide]

Trynnicus Grrrmmballhyst, Male Dragonborn Adept 1
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 8 (-1)6 (-2) 11 (+0)16 (+3)
Skills Athletics +1, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 500 sp.


Social Check DCs


Mary Darby, Female Human [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Miller. Her tied-back hair is auburn. She has several tiny ruby earrings on each ear.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She always tries to repair and not replace. It was this mentality that drove her into the Miller business.

History: When she was but 8 years old her parents immigrated from the east. Because her mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. Since then, she has sought to make the best of life.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and someone believes her a fraud

Ideals: Optimist, Persistence. Bonds: Rich, Immigrant, Enemies, Criminal record. Occupation: Miller

Voice: Irish accent

Attributes [hide]

Mary Darby, Female Human Druid 2
Medium (4'8") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)8 (-1) 9 (-1)11 (+0)
Skills Athletics +0, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 310 gp. Deep green spinel (60 gp). Chrysoberyl (60 gp).


Social Check DCs


Gomory Wisdom, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair, while still mostly chestnut, has prominent grey streaks. This red eyed easterner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She got away from her former life and has fallen to alcoholism.

Motivation: She is terrified, and will act out of fear; and she is greedy

Ideals: Fighting. Flaws: Addict, Insane, Fearful. Bonds: Rich. Occupation: Fletcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Gomory Wisdom, Female Tiefling Bard 1
Medium (4'11") Tiefling, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)11 (+0) 3 (-4)11 (+0)
Skills Insight -2, Religion +2
Senses Passive Perception 6
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 90 gp.


Social Check DCs

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