Manfred Langdon, Male Human [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Sage does. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His hair is long and brown with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. He wears crescent spectacles with a black brim.
Personality: Manfred is depressed about a lot of things. He tends to be a nihilist. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Gifted from a young age, Manfred studied abroad. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He has taken up work as a Sage and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Expand his business.
Ideals: Gifted. Flaws: Depressed, PTSD. Bonds: Job, Rich. Occupation: Sage
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 40 pp. 1 Masterwork Common Ranged Weapon.
Rose Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Halfling, and stands approximately 2'10". She is wearing a long, red cloak, and her gloved hand is found clutching a shortspear. She wears a broad hat to hide her balding. She has a tattooed face.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Rose is combative with any and all who dare try her patience in the slightest.
History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. After a long history of fighting, Rose and her spouse have recently divorced.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Justice. Flaws: Insomniac, Antagonistic. Bonds: Nature, Job. Occupation: Fisher
Voice: High pitched and raspy
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 14 (+2) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 160 gp.
Aust Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears an entirely tan suit with grey socks and a vest with buckled shoes. His blonde hair has been sun bleached extensively. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a font of random trivia from the lore and stories he has discovered
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aust fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Athletic, Joker, Logical, Fighting. Bonds: Military. Occupation: Stableman
Voice: Whispers
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 6 (-2) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp.
Lilith Judgment, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a black costume with the symbols of her god on her torso. She keeps her blue hair in a flapper bob. Her skin is flawless and her gold eyes scan people very quickly.
Personality: She is happy with her job as a Performer. She turns her eye from what people do, preferring to live and let live. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born the only child of a wealthy merchant. She worked as a nervous Performer and found it very stressful. She is untrained/undisciplined, which makes her dangerous.
Motivation: Balancing her hectic life and new Performer responsibilities is difficult.
Ideals: Optimist, Entrepeneur. Flaws: Insane. Bonds: Attractive, Job. Occupation: Performer
Voice: Boston accent
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 360 gp. 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!