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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Rangrim Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He has no hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, he is a well trained Ruler. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: His father raised him in a mountain cabin. He moved from fad to fad and when he turned 15 he discovered painting. He has drifted from career to career and currently works as a Ruler.

Motivation: Further expansion of business; and expand his business

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family, Nature. Occupation: Ruler

Voice: Relaxed voice

Attributes [hide]

Rangrim Burrowfound, Male Dwarf Warrior 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 15 (+2)13 (+1) 8 (-1)8 (-1)
Skills Arcana +3, History +3
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 60 gp. Chalcedony (80 gp).


Social Check DCs


Windy In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears long strands of topaz and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her red fur is heavily combed to the right. Her face is covered beneath a completely black helmet.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Windy was born in the east. At a young age she loved to build and create. She struck it rich when she found rare goods in large quantities. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is greedy.

Ideals: Persistence, Joker. Flaws: Disease. Bonds: Rich. Occupation: Map Maker

Voice: Shortens vowels

Attributes [hide]

Windy In the Wind, Female Tabaxi Aristocrat 1
Medium (5'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)10 (+0) 11 (+0)10 (+0)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp.


Social Check DCs


Jasmine Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 2'11" and wears white leather gloves, a white jacket, and tight pants. Her head has been shaved. Her eyes, though not visible through her cowl, are hazel.

Personality: She is business-like. She takes instructions and follows them to the letter. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born to a pair of adventurers, Jasmine grew up listening to her father's many stories. She was an athlete and attended two major summer competitions. She never won. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: To reunite with her old friends; and wants to work out more often

Ideals: Professionalism, Athletic. Flaws: Ugly, Forgetful. Bonds: Adventurer. Occupation: Stableman

Voice: Sore throat, cough

Attributes [hide]

Jasmine Stoutbridge, Female Halfling Aristocrat 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)15 (+2) 9 (-1)7 (-2)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp. 1 Darkwood Buckler.


Social Check DCs


Three In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His right leg appears badly burned and disfigured. He keeps his cinnamon fur in a flapper bob. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: Rich. Occupation: Tailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Three In Woods, Male Tabaxi Expert 1
Medium (6'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)11 (+0) 11 (+0)9 (-1)
Skills Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp.


Social Check DCs

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