Tyna Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman is wearing a long, white, dusty cloak and is in decent physical shape. Her black hair is smooth and relatively long. Her green eyes are slightly larger than normal.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She invites people to come help in her community garden.
History: Tyna was raised in a hard working conservative environment. She took every job she could get her hands on, but the opportunities for Halflings in the east were limited. She has set out to sabotage the competition.
Motivation: She is unsatisfied with her job; and she is wracked by social anxiety
Ideals: Impeccable, Philantrophist. Flaws: Fearful. Bonds: Job, Immigrant. Occupation: Mason
Voice: Speaks with squeezed throat
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 10 (+0) | 12 (+1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Halfling, Aquan
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 140 gp. 1 Masterwork Uncommon Weapon.
Berrian Suithrasas, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is bristling with hidden weapons, mostly ceremonial daggers and warhammers. His chestnut hair is styled in orderly dreadlocks. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Berrian lived on a farm with his mother, near the main road leading to a nearby town. Like his mother and his brother before him, after school he went straight into learning to become a Navigator. He has since lost track of the people in his past.
Motivation: Further expansion of business; and he is terrified, and will act out of fear
Ideals: Impeccable. Flaws: Addict, Fearful. Bonds: Criminal record, Family, Job. Occupation: Navigator
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 5 (-3) | 11 (+0) | 5 (-3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 3000 cp.
Korfel Garcia, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair, while still mostly brown, has prominent grey streaks. His hazel eyes lackadaisically let the world flow into them.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born to a pair of adventurers, Korfel grew up listening to his father's many stories. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He is unsatisfied with his job; and obtaining odd cultural halfling artifacts is his passion
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Enemies, Adventurer, Job. Occupation: Crown-heir
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 11 (+0) | 14 (+2) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Dwarven, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 30 pp.
Zagga Cotton, Female Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She dresses in white turtlenecks beneath a green coat with brown slacks. She wears a deerstalker hat to cover her moderate length white hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Gifted from a young age, Zagga studied abroad. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with her absent mother; and an old rival family wants her found
Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Adventurer, Family. Occupation: Miner
Voice: Booming voice
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 1)
Armor Class 7
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 4 (-3) | 8 (-1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
Possessions: 700 sp.
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