Sumnes Ethanasath, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She carries with her a set of sickles, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her white hair is well kept. She has blue eyes.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is lazy, self-centered, vain, and jealous.
History: Sumnes was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Fighting, Logical. Flaws: Antagonistic, Selfish. Bonds: Poor. Occupation: Carpenter
Voice: American accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 8 (-1) | 16 (+3) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven, Infernal, Abyssal, Draconic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: White pearl (110 gp). 1 Masterwork Uncommon Weapon.
Trail Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown Stetson hat and brown clothes. He is portly but not overly obese. He keeps his red fur in a flapper bob. He has a tattooed face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He feeds upon the attention of others.
History: He was born to a criminal king-pin and mafia family He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He desires power and/or immortality; and many dire rats want him driven away
Ideals: Persistence. Bonds: Attractive, Criminal record, Adventurer, Enemies. Occupation: Animal Trainer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon, Ignan
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Masterwork Common Melee.
Trag Dumph, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears tattered old clothes. His black hair is thinning but still full. He is baby faced.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Dyer father left him crippled. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Disease. Bonds: Criminal record, Enemies, Debt. Occupation: Servant
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 7 (-2) | 2 (-4) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 800 sp.
Az-Rans Huxley, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing a tight white one piece outfit complete with pants, hood, and a cape, and is pretty ugly. His small hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in the west to a Blacksmith, Az-Rans learned a great deal about his father's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Az-Rans grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Az-Rans. He inherited the family business which he has now maintained for 7 years.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Blacksmith
Voice: Pronounces O like U
Attributes [hide]
Medium (6'8") Half-Orc, True Neutral (CR 3)
Armor Class 10
Hit Points 6 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 4 (-3) | 6 (-2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Citrine (60 gp). Chrysoprase (60 gp). Eye agate (6 gp).
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Their contribution stands as a beacon of hope for all adventurers!