Morg Beckwith, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is also unnaturally pale. He has styled his auburn hair well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He comes from a rich eastern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better village for his children.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Shoemaker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Good (CR 1)
Armor Class 7
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 5 (-3) | 13 (+1) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +6 / 1d4+4, Ranged -1 / 1d4-3, Grapple -1
Possessions: 1 Masterwork Heavy steel shield.
Raymond Smith, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear violet pants and tee shirts. He has a very tight haircut. His thin eyebrows rest above his beady amber eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Retire the richest man in the west; and he wants nothing more than to rejoin the army
Ideals: Joker, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Barrister
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 2)
Armor Class 8
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 8 (-1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
Possessions: 3000 cp.
Vadania Hanali, Female Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her chestnut hair is smooth and relatively long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born several months after her father was called into army service. When money was particularly tight she was walking through alleys when she overheard a Laborer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and she wants nothing more than to rejoin the army
Ideals: Optimist, Opinionated. Flaws: Ugly. Bonds: Poor, Military. Occupation: Laborer
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 100 gp.
Lorilla Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman wears professional attire. She has slicked back auburn hair. Her amber eyes have a joyful gleam in them most of the time.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When money was particularly tight she was walking through alleys when she overheard a Mayor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Passionate, Logical. Bonds: Attractive, Poor, Slave. Occupation: Mayor
Voice: Speaks with a cold
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 8 (-1) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 380 gp. Carnelian (40 gp). 1 Darkwood Buckler.
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