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NPC Generator

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Lvl.
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Seed

Advanced [show]


Emeny Conway, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a grey armored body suit, with a simple tan line shooting up and back down. Her tied-back hair is golden. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Emeny is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Further she is a bit of a stoner and is frequently out of it.

History: Emeny hails from a village terrorized by giants. In her 10th year, her parents were killed by a giants raid, leaving Emeny alone in the world. After a stint in an orphanage, she was adopted. She got away from her former life and has fallen to alcoholism.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and several ex partners dislike her way of doing things and want revenge

Ideals: Extrovert. Flaws: Ugly, Addict. Bonds: Enemies. Occupation: Adventurer

Voice: Excited and jittery

Attributes [hide]

Emeny Conway, Female Human Expert 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)10 (+0) 5 (-3)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp. Sard (40 gp).


Social Check DCs


Isabella Sherwood, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears brown painted combat armor at almost all times. Her blonde hair is smooth and relatively long. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She exudes charisma. She is a tour de force of persuasion. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Isabella was born in the east. At a young age she loved to build and create. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Persistence. Bonds: Attractive, Rich. Occupation: Sailor

Voice: Slurs words

Attributes [hide]

Isabella Sherwood, Female Human Cleric 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)7 (-2) 17 (+3)9 (-1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 90 gp. Violet garnet (300 gp).


Social Check DCs


Andraste Siannodel, Female Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman does not wear sleeves and tends to eschew shirts when she can avoid it, and a wedding ring on her left hand. Her hair is always cut to a buzz. She has a tattooed face.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Andraste was raised in a hard working conservative environment. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now owns her own business.

Motivation: Wants to work out more often; and she'd like to take her coworkers down a peg

Ideals: Athletic. Bonds: In love, Slave, Job, Attractive. Occupation: Merchant

Voice: Creaky witch voice

Attributes [hide]

Andraste Siannodel, Female Elf Sorcerer 1
Medium (5'0") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 10 (+0)12 (+1) 10 (+0)11 (+0)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 700 sp.


Social Check DCs


Dariff Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a brown armored body suit, with a simple black line shooting up and back down. Her golden hair is heavily combed to the left. Her eyes are likewise amber.

Personality: She is almost excessively polite to everyone, even when angry. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a Sculptor, her mother struggled to pay the bills. Through the years after Dariff was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Dariff's mother didn't care for her much, and the feeling was mutual. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Flaws: Shy, Fearful, Antagonistic. Bonds: Poor. Occupation: Priest

Voice: Ums and uhs a lot

Attributes [hide]

Dariff Bloodkith, Female Dwarf Druid 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)6 (-2) 17 (+3)11 (+0)
Skills Deception +2, History +0
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp).


Social Check DCs

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