Arava Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'3" and muscular, this western woman wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her brass crest is still thick. She is baby faced.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She cannot resist a sob story and will often dote over anyone who has one.
History: She is a Hag in disguise. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: To reunite with her old friends.
Ideals: Athletic, Impeccable, Philantrophist. Bonds: Rich, Adventurer. Occupation: Stableman
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 gp.
Gunter Blythe, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is dressed in a clean brown cloak covering his clean studded leather. His blonde hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: Aggressive, abrasive, and angry, Gunter embodies much of what other species detest in the Humans. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: When he was but 8 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He's since become an addict/alcoholic.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic, Addict. Bonds: Family, Immigrant. Occupation: Roofer
Voice: Hissing voice
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 5 (-3) | 10 (+0) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
Tatyan Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'2" when asserting herself. Her blue crest is thinning but still full. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She works hard and plays hard.
History: She got into the Cartwright business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Cartwright. She is untrained/undisciplined, which makes her dangerous.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Fighting. Flaws: Insane, Antagonistic, Hedonist. Bonds: Job. Occupation: Cartwright
Voice: Scandinavian accent
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 8 (-1) | 8 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: Chalcedony (80 gp).
Theodoric Blankley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is dressed in earthy colors with a grey and white handkerchief worn on his right side. His chestnut hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was always a brilliant, if unscrupulous mind. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Antagonistic, Insane. Bonds: Poor, Adventurer. Occupation: Ploughman
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 3 (-4) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 6000 cp.
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