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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Shifting In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She has the majority of her body covered in plate. Beneath her clothing is a huge mess of scar tissue. She keeps her long white fur kept up in a rat tail. Her hazel eyes lackadaisically let the world flow into them.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She also is a firm believer in the womanly ideal.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She now mingles about in high society.

Motivation: To prove her worth to the world; and money/treasure

Ideals: Gifted. Flaws: Impulsive. Bonds: Slave, Rich. Occupation: Bounty Hunter

Voice: Eastern European accent

Attributes [hide]

Shifting In the Wind, Female Tabaxi Rogue 1
Medium (5'1") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 10 (+0)7 (-2) 14 (+2)10 (+0)
Skills Athletics +0, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 150 gp. Amethyst (70 gp).


Social Check DCs


Naamah Bitter, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on her belt. Her hair is black and very short. She wears an eyepatch.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born in a small island village. Her father took her hunting and taught her how to get in the mind of other creatures. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Wants to have a good time and be beloved; and to find somewhere to settle down

Ideals: Fighting, Optimist. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Soapmaker

Voice: Russian accent

Attributes [hide]

Naamah Bitter, Female Tiefling Warrior 2
Medium (5'10") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)12 (+1) 6 (-2)13 (+1)
Skills Stealth +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1500 sp.


Social Check DCs


Jillian Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a custom-built plate barding that's adorned with red lining and desert motifs. She wears a colorful flower in her black hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Abrasive and pushy, she has a hard time making friends. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a slaver, Jillian was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She has had some formal singing training, and achieved minor success. Due to her spouse's obsession with being a Sailor they were divorced and she won custody of their son. She worked as a Map Maker, and she later adopted a second son.

Motivation: Marry her brother to traveling adventurers; and find a way to reverse the transformation of her brother

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Mentor. Occupation: Map Maker

Voice: Speaks with a cold

Attributes [hide]

Jillian Quickstep, Female Halfling Warrior 1
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 10 (+0)9 (-1) 13 (+1)5 (-3)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Azzakh Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his blue crest in a pixie cut. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His tongue was cut out and he uses sign language. He takes great joy in being the best Jeweler in town.

History: Born to a pair of adventurers, Azzakh grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. During his travels, Azzakh and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Azzakh discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Azzakh fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To be a Fisher again; and he's looking for his big break

Flaws: Addict, Disease. Bonds: Rich, Job, Adventurer. Occupation: Jeweler

Voice: Boston accent

Attributes [hide]

Azzakh Raghthroknaar, Male Dragonborn Ranger 1
Medium (6'3") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)10 (+0) 10 (+0)12 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 sp. Red spinel (80 gp). 1 Superior lock.


Social Check DCs

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