Tanglar Deighton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He has a moderate pudge and is not very fit. His auburn hair is lengthy and is close to two feet long. His gray eyes dart from person to person.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a great chef.
History: He was born in the east, but his parents moved at a very young age to the south. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Tanglar and his spouse have recently divorced.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Religious. Occupation: Bather
Voice: Jittery and nervous
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp.
Merihim Merit, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his black hair in a pixie cut. His gold eyes dart from person to person.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born in a small desert village. A freak accident while working with his Map Maker father left him crippled. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Secretive, Disease. Bonds: Attractive, Nature. Occupation: Barrister
Voice: pre-pubescent
Attributes [hide]
Medium (6'9") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 9000 cp. Aquamarine (200 gp). Violet garnet (200 gp).
Ribbles Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses well, typically a more casual-formal manner. His red hair is cut short. He tend to wears goggles to shield his eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Animals are drawn to him, and he is able to talk to them.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Disciplined, Gifted. Bonds: Attractive, Poor, Religious. Occupation: Animal Trainer
Voice: Relaxed voice
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 17 (+3) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: Just what you see.
Fragrant Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His fur is cut close to his head. His eyes are hazel and catlike.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is skeptical of what others tell him and is slow to trust.
History: Sold as a small child to a slaver, Fragrant was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his sister's freedom.
Motivation: His relatives are trying to arrange a marriage; and to find somewhere to settle down
Flaws: Shy, Mundane. Bonds: Job, Mentor, Family. Occupation: Bounty Hunter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 10 (+0) | 16 (+3) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
Possessions: Silver-plated steel longsword with jet jewel in hilt (200 gp). 4 Acid flasks.
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Their contribution stands as a beacon of hope for all adventurers!

