Eloise Blakely, Female Human [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears many layers of old clothing at all times. Her chestnut hair is lengthy. She tend to wears goggles to shield her eyes.
Personality: Eloise wants to be seen as a stoic, levelheaded, noble Cleric, so she tries to act the part. She does a good job, for the most part... She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Eloise was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Bookbinder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Many goblins want her driven away; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Poor, Adventurer, Enemies. Occupation: Bookbinder
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 8 (-1) | 9 (-1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 50 gp.
Trail In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses like a well dressed Sculptor does. His beige fur is lengthy. His eyes are a pleasant hazel.
Personality: Calm and collected, he is a well trained Sculptor. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born to a criminal king-pin and mafia family He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Nature, Criminal record. Occupation: Sculptor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 12 (+1) | 8 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 20 gp. Obsidian (8 gp).
Dondon Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them, and carries whips. With a patchy white beard and wild white hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: Prone to second guessing himself, he comes off as nervous. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he is greedy
Ideals: Fighting, Extrovert. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Priest
Voice: Soft and mumbly
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 10 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.
Traubon Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'0" and is dressed in earthy colors with a grey and black handkerchief worn on his left side. His left leg appears badly burned and disfigured. He has shaved his head bald. His green eyes are slightly larger than normal.
Personality: He acts crazy and hedonistic. He is a great chef.
History: He was born several months after his mother was called into army service. After coming to the age of reason, Traubon took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is searching for what he claims is his rightful reward.
Motivation: Doesn't want to be a Stylist and was forced into it by his family; and to reunite with his old friends
Ideals: Gifted. Flaws: Hedonist. Bonds: Military, Adventurer, Family. Occupation: Stylist
Voice: Whispers
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 3 (-4) | 14 (+2) |
Senses Passive Perception 6
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.
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