Ownka Everly, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has slicked back silver hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born the only child of a wealthy merchant. A gifted student she started as a Fortune-teller, but she got bored and became a Unemployed. She has drifted from career to career and currently works as a Unemployed.
Motivation: Retire the richest woman in the south; and sabotage a competitor
Ideals: Entrepeneur, Philantrophist. Flaws: Insane. Bonds: Job. Occupation: Unemployed
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 8 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 6000 cp. Bloodstone (70 gp). 1 Masterwork Heavy steel shield.
Sybil Shelley, Female Human [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her black hair is kept up in a ponytail inside a deerstalker hat. She has a dull look in her hazel eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: Sybil lived on a farm with her father, near the main road leading to a nearby town. From there she went from mercenary job to mercenary job. By chance she met her sister recently and the two have been together since.
Motivation: Many dire rats want her driven away; and doesn't want to be a cartwright and was forced into it by her family
Flaws: Sensitive. Bonds: Immigrant, Family, Adventurer, Enemies. Occupation: Cartwright
Voice: Aggressive tone
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 9 (-1) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 1000 cp. 1 Masterwork Uncommon Weapon.
Ellywick Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a fancy tan dress. Her brown hair is wavy and long. Her eyes are likewise violet.
Personality: She is fixated on the number 88. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. A gifted student she started as a Jeweler, but she got bored and became a Bather. She struck the Bather job and began her own company from there.
Motivation: Someone believes her a fraud; and sabotage a competitor
Ideals: Athletic, Artistic. Flaws: Insane. Bonds: Attractive, Enemies, Job. Occupation: Bather
Voice: Jamaican accent
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 2)
Armor Class 8
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 5 (-3) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Infernal
Attacks Melee +0 / 1d6-2, Ranged -1 / 1d6-3, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. 1 Silver holy symbol.
Spring In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears tattered old clothes, and carries hammers. Her cinnamon fur is matted, messy, and big. She wears crescent spectacles with a black brim.
Personality: She is happy with her job as a Baker. She turns her eye from what people do, preferring to live and let live. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born in the north to a Baker, Spring learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She then took over the family business and is one of the better Baker for hire.
Motivation: She'd like to take her coworkers down a peg; and wants a kiss
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Has a crush, Adventurer. Occupation: Baker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'3") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 7 (-2) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
