Flame In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she prefers to wear pastel clothing when she does not wear armor. Her deerstalker hat is riddled with cuts and holes. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep copper.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Cursed with a spirit at a very young age, Flame has worked very hard to control her curse. She has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Optimist, Gifted, Entrepeneur, Fighting. Flaws: Ugly, Disease. Occupation: Bookbinder
Voice: German accent
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 8 (-1) | 13 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 210 gp.
Adrex Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His crest is cut close to his head. His ears are large.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Adrex grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Adrex. He has recently gotten a pet goose that steals things from people.
Motivation: He feels that his past leaves him morally obligated to help; and wants to work out more often
Ideals: Athletic, Passionate. Flaws: Ugly, Hedonist. Bonds: Rich, Criminal record. Occupation: Spy
Voice: Draws out vowels
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 110 gp.
Havilar Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears just a black suit. Her scarlet crest is greasy and uncared for. This gold eyed southerner is not easily forgotten.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She has all her life been fascinated with dancing.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She moves from town to town, unable to find a place to settle.
Motivation: Her religion dominates her actions; and nothing but the best is good enough for her
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, Mentor. Occupation: Cartwright
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 7 (-2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 300 sp.
Burgell Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who wears tattered old clothes. His black hair is lengthy and is close to two feet long. His blue eyes dart from person to person to random spaces in the air.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He enjoys reading and quiet.
History: Sold as a small child to a slaver, Burgell was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Sage, but he was a colossal failure. He has achieved small success as a Sailor.
Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and to be a sage again
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Mentor, Job. Occupation: Sailor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 13 (+1) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: 300 sp.
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