Baggi Yeardley, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears a black tunic with tan highlights, and long grey pants that bunch up around her shoes. She has a very tight haircut. She wears a mask on her face.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is used to getting what she wants. In part because she is a meticulous planner.
History: Gifted from a young age, Baggi studied abroad. A freak accident while working with her Blacksmith mother left her crippled. She was granted martial powers by her dying sister.
Motivation: She wants revenge against brigands; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Ideals: Professionalism, Gifted. Flaws: Disease. Bonds: Guardian, Enemies. Occupation: Mercenary
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 7 (-2) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 130 gp. Smoky quartz (60 gp).
Aramil Iathrana, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His moppish golden hair is in a traditional bowl cut. He has blue eyes and a tan hat with a black feather.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Aramil was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and wants to work out more often
Ideals: Athletic, Disciplined. Flaws: Disease. Bonds: Job. Occupation: Fisher
Voice: Boston accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 60 gp.
Jillian Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is well dressed, but even with her fine clothing she looks run-down. Her hair is chestnut and curly. Her face is scarred and worn.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She made a point of taking high paying jobs and getting most of it up front. She has recently gotten a pet goose that steals things from people.
Motivation: She's repulsed by the PC; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Ugly, Antagonistic. Bonds: Criminal record, Military, Adventurer. Occupation: Mayor
Voice: Squeaky
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 8 (-1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 800 sp.
Alice Mitchell, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 5'11" and is a bit bulky. She is very muscular particularly in the legs. She has the majority of her body covered in plate. Her chestnut hair is drawn into a tight pony tail with a dagger scrunchie. She has gleaming, smiling hazel eyes.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is an amazing painter.
History: Sold as a small child to a wizard, Alice was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She has dedicated herself to building a better trade route.
Motivation: She has passion for adventuring and risk.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Mentor, Adventurer. Occupation: Carpenter
Voice: Timid voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 700 sp. Red spinel (110 gp).
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