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NPC Generator

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Advanced [show]


Trynnicus Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'1" and muscular, this northern man wears dull green sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. He has dyed his greying copper crest a little too much giving a sharp copper color. His gold unseeing eyes seem to look past you.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the north to a Marshal, Trynnicus learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: He wants to get laid.

Ideals: Athletic, Joker. Flaws: Disease. Bonds: Has a crush, Job. Occupation: Marshal

Voice: Dutch accent

Attributes [hide]

Trynnicus Xephyrbahnor, Male Dragonborn Aristocrat 1
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 8 (-1)12 (+1) 8 (-1)17 (+3)
Skills Investigation +3, Perception +1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4

Possessions: 800 sp.


Social Check DCs


Miles Ryley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a brown handlebar mustache and slicked back brown hair. His otherwise smooth face is marked with small tiny scars.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Miles was born with his father's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now owns his own business.

Motivation: He has money and likes to spend it; and further expansion of business

Flaws: Shy. Bonds: Attractive, Adventurer, Job, Rich. Occupation: Shoemaker

Voice: Squeaky

Attributes [hide]

Miles Ryley, Male Human Wizard 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 11 (+0)16 (+3) 16 (+3)9 (-1)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 13
Languages Common, Druidic, Auran, Ignan
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 130 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Nurkara Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a lot of dark rich colors, with gold accents. With wild white hair. Her eyes are brown and she is always smoking a pipe.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born in a small island village. From her teen years she was always beautiful and desirable, so people have always doted on her. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and wants to work out more often

Ideals: Athletic, Justice. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Ploughman

Voice: Can't modulate volume

Attributes [hide]

Nurkara Morigak, Female Dwarf Cleric 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)14 (+2) 14 (+2)4 (-3)
Skills Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Celestial
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 160 gp.


Social Check DCs


Veit Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and is generally well dressed albeit a few years behind the times. His red hair is braided into rings. He has several tiny amethyst earrings on each ear.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not trust anyone and sleeps with one eye open.

History: He got into the Guard business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Guard. He's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: To be a Animal Trainer again; and wants to work out more often

Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, Rich, Job. Occupation: Guard

Voice: Low range voice

Attributes [hide]

Veit Glanhig, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)6 (-2) 7 (-2)8 (-1)
Skills Arcana +0, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 cp.


Social Check DCs

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