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NPC Generator

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Advanced [show]


Creega Elton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who is well dressed, constantly wearing a black suit, tan shirt, and white tie. Her chestnut hair is thinning but still full. Her eyes are hazel and she is always smoking a pipe.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is afraid of women and trembles around them

History: Creega was raised in a hard working conservative environment. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She became a Map Maker soon after.

Motivation: She wants nothing more than to rejoin the army; and she is unsatisfied with her job

Ideals: Optimist. Flaws: Shy, PTSD. Bonds: Job, Military. Occupation: Map Maker

Voice: Hissing voice

Attributes [hide]

Creega Elton, Female Half-Orc Aristocrat 1
Medium (4'7") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)5 (-3) 17 (+3)12 (+1)
Skills Acrobatics +2, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5

Possessions: 40 pp.


Social Check DCs


Cloud Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing colorful clothing, dressed as a Locksmith. She has no fur. She has a dull look in her yellow eyes.

Personality: She likes to make people angry or surprised. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She is the product a well kept family trust fund and as such has never really known need. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: She feels the way she acts is they only way to get by in the world; and she is greedy

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Enemies, Rich, Mentor. Occupation: Locksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Cloud Wind, Female Tabaxi Barbarian 1
Medium (5'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)5 (-3) 6 (-2)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp. Jade (50 gp).


Social Check DCs


Fenriz Cacophony, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a black costume with the symbols of death on his torso. He wears a feathered hat to cover his moderate length silver hair. His silver eyes are passionate and lively.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Fenriz was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is currently in port desperately looking for someone to get him out; and marry his sister to traveling adventurers

Ideals: Fighting. Flaws: Shy. Bonds: Poor, Family, Slave. Occupation: Barkeep

Voice: Jamaican accent

Attributes [hide]

Fenriz Cacophony, Male Tiefling Bard 2
Medium (6'5") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)6 (-2) 15 (+2)14 (+2)
Skills Athletics +4, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 360 gp.


Social Check DCs


Oren Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears tattered old clothes. He has a hunchback. His silver hair is singed and shortened. He has a dull look in his amber eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is an amazing painter.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Crown-heir arts, while his father instructed him in etiquette, music and courtly manner. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Crown-heir

Voice: High pitched and raspy

Attributes [hide]

Oren Anderton, Male Half-Orc Ranger 1
Medium (6'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)2 (-4) 12 (+1)10 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs

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