Millicent Allerton, Female Human [Permalink]
Personal [hide]
Description: She stands about 4'9" and has a large grey mantle and cape that has been intricately interwoven into her blue robe. Her right leg appears badly burned and disfigured. She has moderate length chestnut hair. Her brown eyes dart from person to person.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is obsessed with a lost civilization.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was taken as a slave by a traveling circus and forced to perform During her travels, Millicent and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Millicent discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Millicent fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She desires power and/or immortality.
Ideals: Optimist. Flaws: Disease. Bonds: Adventurer, Slave. Occupation: Ploughman
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'9") Human, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 14 (+2) | 13 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Chenna High-hill, Female Halfling [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and wears a shirt that is too small, which lets her gut show, with a ratty red coat over it. Her skin is also unnaturally pale. Her auburn hair is wavy and long. Her eyes are hazel.
Personality: Cocky and sure of herself, she believes she is the best Painter born in the past three hundred years. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was raised in a mountains tribe. Her divine abilities were realized during a raid on her village. She has achieved small success as a Painter.
Motivation: Expand her business.
Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Painter
Voice: Squeaky
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp. 2 Acid flasks.
Quick Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 5'4" and is generally shirtless and showing off her tattooed chest. Her right leg appears badly burned and disfigured. She has dyed her greying gray fur a little too much giving a sharp gray color. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She uses divination through singing.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She worked as a nervous Herbalist and found it very stressful. She has drifted from career to career and currently works as a Herbalist.
Motivation: She is content; and to be a apothecary again
Ideals: Justice, Gifted. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Herbalist
Voice: Italian accent
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 8 (-1) | 10 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 270 gp.
Emerald Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing right arm. She has a large brown mantle and cape that has been intricately interwoven into her tan robe. She keeps her cinnamon fur in a flapper bob. Her thin eyebrows rest above her beady amber eyes.
Personality: She is fixated on the number 61. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: When she was but 8 years old her parents immigrated from the west. She took every job she could get her hands on, but the opportunities for Tabaxis in the west were limited. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is not mentally stable, and does not behave rationally.
Flaws: Ugly, Insane, Fearful. Bonds: Immigrant. Occupation: Hunter
Voice: Shortens vowels
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 5 (-3) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +0
Possessions: 700 sp. Brass mug with jade inlays (100 gp).
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