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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Bertram Ashton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is typically in his Sailor uniform. He has a small bristly mustache and wavy white hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the south his family was never financially stable. He was taken from his home at a very young age. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and sabotage a competitor

Flaws: Antagonistic. Bonds: Job, Attractive, Poor, Slave. Occupation: Sailor

Voice: Strong lisp

Attributes [hide]

Bertram Ashton, Male Human Rogue 2
Medium (5'3") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 11 (+0)5 (-3) 12 (+1)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Harbek Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a tight fitting brown shirt and pants. He has a hunchback. His long auburn hair is drawn into a two foot long braid. His green eyes are passionate and lively.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: Wants to open a new tavern; and regain custody of his daughter

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Family. Occupation: Mortician

Voice: Irish accent

Attributes [hide]

Harbek Fallack, Male Dwarf Paladin 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 6 (-2)9 (-1) 7 (-2)10 (+0)
Skills Intimidation +2, Investigation +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 sp.


Social Check DCs


Lidda Underbough, Female Halfling [Permalink]

Personal [hide]

Description: 3'1" and muscular, this western woman wears a weathered and beat up set of banded mail beneath an oversized white coat. She wears her black hair up in a very large beehive style do. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She loves telling others what to do and how they should feel about things. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Lidda lived on a farm with her mother, near the main road leading to a nearby town. She was an athlete and attended two major summer competitions. She never won. She has since lost track of the people in her past.

Motivation: To unite with her sister; and her relatives are trying to arrange a marriage

Ideals: Athletic, Opinionated. Flaws: Ugly. Bonds: Family. Occupation: Sculptor

Voice: growls and snarls, animalistic

Attributes [hide]

Lidda Underbough, Female Halfling Commoner 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)6 (-2) 10 (+0)10 (+0)
Skills Acrobatics +2, Religion +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 70 gp. Eye agate (4 gp). 1 Masterwork Common Melee.


Social Check DCs


Tûgog Stratford, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses like a well dressed Marshal does. His silver hair is cut short. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He works hard and plays hard.

History: He was born into a rich family. After coming to the age of reason, Tûgog took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Optimist, Gifted. Flaws: Hedonist. Bonds: Job, Rich. Occupation: Marshal

Voice: Sounds elderly

Attributes [hide]

Tûgog Stratford, Male Half-Orc Aristocrat 1
Medium (6'9") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)9 (-1) 5 (-3)7 (-2)
Skills Acrobatics +3, Animal Handling -1
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple -1

Possessions: 100 gp.


Social Check DCs

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