Hupe Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He usually wears his white robe and has his shortspear always slung over his shoulder. He has a slight overbite and is overall scrawny. He has wavy red hair. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a logical person and will generally grow upset if things defy logic and science.
History: The child of a Miner, who enjoyed hunting, Hupe was taken on many hunting expeditions. Through the years after Hupe was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Hupe's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Hupe and his spouse have recently divorced.
Motivation: Retire the richest man in the south; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Shy, Antagonistic. Bonds: Nature. Occupation: Marshal
Voice: Middle-eastern accent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Roge Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a perfectly clean shirt and pair of pants. His red hair is cut short with large spiked bangs in the front. His green eyes dart from person to person to random spaces in the air.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Roge was born the youngest of three triplets. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: He wants nothing more than to rejoin the army; and he has decided he is irredeemable
Bonds: Attractive, Family, Criminal record, Military. Occupation: Adventurer
Voice: Spits words with contempt
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 16
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 16 (+3) | 7 (-2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
Possessions: 400 sp.
Gimurt Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear brown pants and tee shirts. His hair is cut close to his head. His eyes are violet and beady.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a big fan of imagination and believes people should spend more time reading and writing.
History: When he was but 4 years old his parents immigrated from the north. Like his father and his brother before him, after school he went straight into learning to become a Barrister. He ran away from his former home and has been making his living as a Barrister for the past few years.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Barrister
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 4 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: Just what you see.
Silgre Blyth, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears light armors faded through time and improper care. She wears her auburn hair up. Her eyes, though not visible through her cowl, are gray.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was an apprentice working in her father's forge. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Balancing her hectic life and new Crown-heir responsibilities is difficult; and her religion dominates her actions
Flaws: Antagonistic. Bonds: Job, Religious. Occupation: Crown-heir
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 7 (-2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 400 sp.
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