Aura Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She has a slight overbite and is overall scrawny. Her fur is cinnamon and curly. Her blue eyes dart from person to person to random spaces in the air.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Aura was born the youngest of three triplets. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To unite with her sister; and her relatives are trying to arrange a marriage
Ideals: Justice. Bonds: Attractive, Rich, Family, Mentor. Occupation: Spy
Voice: Timid voice
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 12 (+1) | 6 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 800 sp.
Nurkara Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her black hair up in a very large beehive style do. She has a dull look in her brown eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She is the product a well kept family trust fund and as such has never really known need. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mayor. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: An old rival family wants her found; and she is wracked by social anxiety
Flaws: Sensitive, Fearful. Bonds: Rich, Job, Family. Occupation: Mayor
Voice: Strong lisp
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 7
Hit Points 12 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 5 (-3) | 15 (+2) | 8 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
Possessions: 60 gp.
Huru Allerton, Female Half-Orc [Permalink]
Personal [hide]
Description: This western woman has a large white mantle and cape that has been intricately interwoven into her blue robe. Her clothes are grease stained in places. Her chestnut hair is still thick. She has a tattooed face.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Huru was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has recently gotten a pet goose that steals things from people.
Motivation: She has decided she is irredeemable; and she is unsatisfied with her job
Bonds: Poor, Immigrant, Attractive, Criminal record, Job. Occupation: Shoemaker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 6 (-2) | 11 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 | 1 |
Possessions: 5000 cp. Red spinel (80 gp). 1 Masterwork Uncommon Weapon.
Kathra Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 3'10", this woman wears brown painted combat armor at almost all times. Her black hair is kept up in a ponytail inside a small hat. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She is the product a well kept family trust fund and as such has never really known need. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and she desires power and/or immortality
Ideals: Athletic. Flaws: Insane. Bonds: Adventurer, Rich. Occupation: Mason
Voice: Spanish accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 11 (+0) | 16 (+3) | 11 (+0) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 140 gp.
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