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NPC Generator

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Advanced [show]


Moon Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her long beige fur is drawn into a two foot long braid. She has copper eyes.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with unlife at a very young age, Moon has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge.

Ideals: Extrovert. Flaws: Ugly, Disease, Insomniac. Bonds: Enemies. Occupation: Hunter

Voice: Sore throat, cough

Attributes [hide]

Moon Timber, Female Tabaxi Druid 1
Medium (4'8") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)9 (-1) 7 (-2)15 (+2)
Skills Insight +0, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Bloodstone (20 gp).


Social Check DCs


Great In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears rags and sports a simple walking cane. Her fur is orange, silky, and of moderate length. Her copper eyes are passionate and lively.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. When money was particularly tight she was walking through alleys when she overheard a Seamstress hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.

Motivation: She is compelled to act according to her religious beliefs.

Flaws: Shy, Fearful. Bonds: Poor, Attractive, Religious. Occupation: Seamstress

Voice: Uses lots of figures of speech

Attributes [hide]

Great In the Wind, Female Tabaxi Warrior 2
Medium (5'10") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)12 (+1) 8 (-1)14 (+2)
Skills Perception +1, Performance +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1400 sp. Deep green spinel (130 gp). Tiger eye turquoise (9 gp). 1 Banded mail.


Social Check DCs


Aldous Milton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears very tight pants and wife beaters, though occasionally he sports a brown coat. His hair is golden and curly. His amber unseeing eyes seem to look past you.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a necromancer, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels threatened by others; and retire the richest man in the east

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Disease. Bonds: Mentor. Occupation: Barkeep

Voice: Slow speaker

Attributes [hide]

Aldous Milton, Male Human Monk 2
Medium (5'7") Human, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 7 (-2)11 (+0) 12 (+1)7 (-2)
Skills Investigation +2, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2

Possessions: 4000 cp. Silver chalice with lapis lazuli gems (60 gp).


Social Check DCs


Vaina Mitchell, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tattered old clothes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'7" when asserting herself. Her long brown hair reaches down to her waist. Her eyes are a pleasant blue.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She enjoys reading and quiet.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. A gypsy cursed her at a young age, leading to her ugly appearance. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She seems to be bored by most things.

Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Religious, Enemies. Occupation: Blacksmith

Voice: Booming voice

Attributes [hide]

Vaina Mitchell, Female Half-Elf Commoner 1
Medium (4'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)8 (-1) 3 (-4)11 (+0)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 6
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 2000 cp.


Social Check DCs

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