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NPC Generator

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Advanced [show]


Callybon Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: She wears an entirely tan suit with yellow socks and a vest with buckled shoes. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her chestnut hair up in a very large beehive style do. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Callybon was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To share knowledge with the world; and seeks redemption

Ideals: Disciplined, Logical. Flaws: Secretive. Bonds: Attractive. Occupation: Actor

Voice: Posh accent

Attributes [hide]

Callybon Glittergem, Female Gnome Barbarian 1
Small (3'0") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp. Red garnet (90 gp).


Social Check DCs


Jo Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear white pants and tee shirts. Her attire stands in sharp contrast to her longbow, which is beautifully polished and possesses an ornate carving of a card on it. She sports a flattop hair cut. She wears a mask on her face.

Personality: She is witty, but her monotone delivery comes off as unnerving She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Jo was born in the east. At a young age she loved to build and create. Her childhood dream was to be a Brewer, but she was a colossal failure. She now mingles about in high society.

Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by drow, and she desires to right it

Ideals: Joker, Persistence. Bonds: Rich, Job, Enemies. Occupation: Apothecary

Voice: Stutters

Attributes [hide]

Jo Goodearth, Female Halfling Barbarian 1
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)7 (-2) 12 (+1)10 (+0)
Skills Arcana +0, History +0
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp. Deep green spinel (100 gp).


Social Check DCs


Charles Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a violet vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his violet boots flare out at the collars. His chestnut hair is slicked back into a classic pompadour. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He inherited the family business which he has now maintained for 10 years.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult.

Ideals: Optimist, Gifted. Flaws: Shy. Bonds: Job. Occupation: Tanner

Voice: Russian accent

Attributes [hide]

Charles Mundy, Male Half-Elf Paladin 3
Medium (5'9") Half-Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 5 (-3)8 (-1) 13 (+1)9 (-1)
Skills Investigation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2600 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Eleanor Enfield, Female Human [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears grey trousers with white and grey striped suspenders. She wears various colorful collared shirts. Her brown hair is styled in orderly dreadlocks. Her hazel eyes are passionate and lively.

Personality: She snorts whenever she laughs or is feeling confident. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Sold as a small child to a brothel owner, Eleanor was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She went to a religious school and was inspired by the priests there in charitable deeds. She used her abilities to trick people and travel the world for free.

Motivation: She doesn't get along with people that don't share her tastes; and she has decided she is irredeemable

Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Mentor, Religious. Occupation: Bather

Voice: Uses lots of figures of speech

Attributes [hide]

Eleanor Enfield, Female Human Druid 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)10 (+0) 11 (+0)12 (+1)
Skills Medicine +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp.


Social Check DCs

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