Ûggû Clapham, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a fine chain shirt which he covers with black colored cloaks and clothing, and is pretty ugly. His hair is red and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a minor phobia of water and hates getting wet.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and his religion dominates his actions
Flaws: Ugly, Terse, Fearful. Bonds: Rich, Religious. Occupation: Sculptor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Evil (CR 2)
Armor Class 8
Hit Points 2 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 7 (-2) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 9000 cp. Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp).
Mozikth Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing left leg. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His crest is brass and curly. His skin is flawless and his red eyes scan people very quickly.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He receives visions of the future at random moments
History: He was always a brilliant, if unscrupulous mind. His mother was a mechanic, and taught him how to fix just about anything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is not mentally stable, and does not behave rationally; and to clean up the streets
Ideals: Persistence, Gifted, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Adventurer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp. Azurite (15 gp).
Fallond Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is cut short. He wears round tiny glasses practically rammed into his face.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born in the north to a Barkeep, Fallond learned a great deal about his father's area of expertise. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. He inherited the family business which he has now maintained for 15 years.
Motivation: Wants to open a new tavern; and sabotage a competitor
Bonds: Attractive, Enemies, Family, Job. Occupation: Barkeep
Voice: Loud with bravado
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 6 (-2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 sp.
Agatha Oakley, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman wears a grey vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her grey boots flare out at the collars and is in decent physical shape. She is bald on top and has large silver tufts of hair around her ears. Her eyes are amber and catlike.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Agatha was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Find a way to reverse the transformation of her sister; and to unite with her sister
Ideals: Passionate. Flaws: Ugly. Bonds: Family, Poor, Adventurer. Occupation: Marshal
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'8") Human, Neutral Evil (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 14 (+2) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 100 sp.
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