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NPC Generator

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Advanced [show]


Gimgen Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He wants to get laid; and wants his loneliness to end

Ideals: Athletic. Bonds: Immigrant, Military, Criminal record, Has a crush. Occupation: Mason

Voice: Russian accent

Attributes [hide]

Gimgen Daerdahk, Male Dwarf Adept 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)8 (-1) 11 (+0)3 (-4)
Skills Nature +1, Performance -2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 5000 cp.


Social Check DCs


Raymond Home, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Stableman. His top hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Map Maker, but he got bored and became a Stableman. He ran away from his former home and has been making his living as a Stableman for the past few years.

Motivation: Wants to open a new tavern; and to be a map maker again

Ideals: Joker, Philantrophist. Flaws: Ugly, Insane. Bonds: Job. Occupation: Stableman

Voice: Pirate accent

Attributes [hide]

Raymond Home, Male Human Monk 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 6 (-2)12 (+1) 13 (+1)8 (-1)
Skills Deception +1, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 6000 cp.


Social Check DCs


River Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with tan socks and a vest with buckled shoes, and carries kukris. He keeps his black fur in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a ruthless business man, a trait he acquired from his mother.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Retire the richest man in the east; and doesn't want to be a bowyer and was forced into it by his family

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Slave, Family. Occupation: Bowyer

Voice: Soft and mumbly

Attributes [hide]

River Prim Posies, Male Tabaxi Cleric 1
Medium (5'3") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)4 (-3) 7 (-2)15 (+2)
Skills Animal Handling +0, Religion -1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 60 gp. Red spinel (70 gp).


Social Check DCs


Riswynn Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She typically wears a sleeveless long coat of deep grey leather and dull red iron scale mail. She keeps her long auburn hair kept up in a rat tail. She has gleaming, smiling hazel eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Riswynn has worked very hard to control her curse. She inherited the family business which she has now maintained for 10 years.

Motivation: She wants revenge against drow; and balancing her hectic life and new priest responsibilities is difficult

Ideals: Justice. Flaws: Disease. Bonds: Immigrant, Job, Enemies. Occupation: Priest

Voice: Rhymes sentences (sorry)

Attributes [hide]

Riswynn Fallack, Female Dwarf Expert 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)13 (+1) 7 (-2)5 (-3)
Skills Acrobatics +2
Senses Passive Perception 8
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 220 gp. 1 Masterwork Common Melee.


Social Check DCs

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