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NPC Generator

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Advanced [show]


Kûga Wakefield, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are likewise brown.

Personality: He will rave to anyone who will listen. His job bores him to no end. He has decided to make it more interesting.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He moved out west to avoid the crime he committed. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Flaws: Insane, Disease. Bonds: Adventurer, Criminal record, Rich. Occupation: Bookbinder

Voice: Thin and wheezing

Attributes [hide]

Kûga Wakefield, Male Half-Orc Cleric 1
Medium (6'9") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)6 (-2) 7 (-2)4 (-3)
Skills Arcana +0, Athletics +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp. Carnelian (80 gp).


Social Check DCs


Ahrim Bright, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a green collared shirt and blue pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has blue hair. He wears round tiny glasses practically rammed into his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ahrim was born on a far eastern plains where he grew up under the tutelage of his father, an expert Apothecary. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and he is currently in port desperately looking for someone to get him out

Flaws: Selfish. Bonds: Attractive, Rich, Slave, Immigrant. Occupation: Apothecary

Voice: Spits and sputters

Attributes [hide]

Ahrim Bright, Male Tiefling Paladin 1
Medium (6'6") Tiefling, Chaotic Evil (CR 1)
Armor Class 7
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 13 (+1)12 (+1) 16 (+3)14 (+2)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 sp. Jet (140 gp).


Social Check DCs


Sindri Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears bulky blue painted plate armor, and a wedding ring on his right hand. His hair is short and red. He is baby faced.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. While studying, he fell in love. They married and had a daughter. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Emotional, Insane, Antagonistic. Bonds: In love, Criminal record. Occupation: Bounty Hunter

Voice: Sounds elderly

Attributes [hide]

Sindri Garrick, Male Gnome Warlock 1
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)12 (+1) 5 (-3)13 (+1)
Skills Arcana +3, Athletics +3
Senses Passive Perception 7
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 60 gp. 1 Banded mail.


Social Check DCs


Tordek Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears an entirely grey suit with green socks and a vest with buckled shoes, marred by beers. His blonde hair is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has always had a great fascination with Dwarven culture. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Tordek is combative with any and all who dare try his patience in the slightest.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Dwarven people.

Ideals: Justice, Gifted. Flaws: Ugly, Insomniac, Racist. Occupation: Painter

Voice: Mousy voice

Attributes [hide]

Tordek Frostbeard, Male Dwarf Aristocrat 1
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)9 (-1) 14 (+2)5 (-3)
Skills Arcana +1, Intimidation -1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Smoky quartz (70 gp).


Social Check DCs

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