Vepar Sorrow, Female Tiefling [Permalink]
Personal [hide]
Description: This eastern woman wears tight fitting clothing which further accentuates her frame. Her clothes are grease stained in places. She wears a deerstalker hat to cover her moderate length chestnut hair. Her white eyes dart from person to person.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is harsh and unforgiving.
History: She was born to a criminal king-pin and mafia family Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Vepar and her spouse have recently divorced.
Motivation: She has decided she is irredeemable; and she has comitted a past crime that haunts her to this day
Flaws: Shy, Antagonistic. Bonds: Attractive, Poor, Immigrant, Criminal record. Occupation: Navigator
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Terran, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 900 sp. 1 Good lock.
Pelt Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear brown clothing when she does not wear armor. She carries with her a set of whips, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her fur, while still mostly yellow, has prominent grey streaks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Cocky and sure of herself, she believes she is the best Mayor born in the past three hundred years. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was an apprentice working in her mother's forge. She has taken up work as a Mayor and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Balancing her hectic life and new Mayor responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insane, Mundane, PTSD. Bonds: Job, Nature. Occupation: Mayor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Goblin, Celestial
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 290 gp. Amber (110 gp). Red spinel (110 gp).
Farideh Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged woman sports green clothing, slightly heavier than average wear and is in decent physical shape. She keeps her copper crest in a flapper bob. Her face is covered beneath a completely black helmet.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Sold as a small child to a slaver, Farideh was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and to end her boredom
Flaws: Shy, Insane, Hedonist. Bonds: Mentor. Occupation: Animal Trainer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 7 (-2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 40 gp.
Ekk Langdon, Female Half-Orc [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear white pants and tee shirts. She wears a broad hat to cover her moderate length brown hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She is irascible and easily irritated. The war was a terrible time for her, and Ekk does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born in the north to a Server, Ekk learned a great deal about her father's area of expertise. A gifted student she started as a Bellfounder, but she got bored and became a Server. She struck the Server job and began her own company from there.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Athletic. Flaws: Antagonistic, Depressed. Bonds: Military, Job. Occupation: Server
Voice: Indian accent
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 11 (+0) | 6 (-2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp.
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