Mardred Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a grey coat over a red low-cut shirt, and a small hat upon her head. She wears her silver hair down. This amber eyed easterner is not easily forgotten.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born in the east her family was never financially stable. There was a wharf not far from home where she often wandered off to fish. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is currently in port desperately looking for someone to get her out; and her name or reputation has been wronged in the past by drow, and she desires to right it
Bonds: Immigrant, Attractive, Slave, Poor, Nature. Occupation: Spy
Voice: Sleepy voice
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 700 sp.
Harbek Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a grey shirt with thin blue vertical stripes and brown pants. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He got into the Interpreter business at a young age. He moved out north to avoid the crime he committed. He then took over the family business and is one of the better Interpreter for hire.
Motivation: Further expansion of business.
Flaws: Ugly, Antagonistic. Bonds: Military, Job, Criminal record. Occupation: Interpreter
Voice: Raspy
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 19 (+4) | 12 (+1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 300 sp. Citrine (70 gp).
Valanthe Siannodel, Female Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is well dressed, constantly wearing a blue suit, black shirt, and pastel tie. Her chestnut hair is greasy and uncared for. Her brown eyes lackadaisically let the world flow into them.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her job bores her to no end. She has decided to make it more interesting.
History: Valanthe was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Valanthe grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Valanthe. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion.
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Criminal record, Poor. Occupation: Cook
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 7 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 40 gp. 1 Small steel mirror.
Lone Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing right leg. She is well dressed, constantly wearing a pastel suit, tan shirt, and pastel tie. She has dyed her greying black fur a little too much giving a sharp black color. She wears an eyepatch.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Further she is a bit of a stoner and is frequently out of it.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Stylist father left her crippled. She has set out to sabotage the competition.
Motivation: Expand her business.
Flaws: Ugly, Addict, Disease. Bonds: Job. Occupation: Shipwright
Voice: Farmer accent
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 30 gp. 1 Simple lock.
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