Panana Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: She wears an entirely tan suit with yellow socks and a vest with buckled shoes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'5" when asserting herself. Her red hair is cut short with large spiked bangs in the front. She has green eyes and a tan hat with a yellow feather.
Personality: She is witty, but her monotone delivery comes off as unnerving She is used to getting what she wants. In part because she is a meticulous planner.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered poetry. She was granted arcane powers by her dying sister.
Motivation: She is unsatisfied with her job; and expand her business
Ideals: Joker, Professionalism, Artistic, Gifted. Bonds: Job. Occupation: Ploughman
Voice: Raspy
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 19 (+4) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 5000 cp. Coral (80 gp).
Kody Gentry, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He has a large brown mantle and cape that has been intricately interwoven into his grey robe. His red hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. As long as the job gets done he does not care how it got done.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cook arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Professionalism. Flaws: Ugly, Depressed. Bonds: Immigrant, Rich. Occupation: Cook
Voice: Pronounces O like U
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 280 gp. Deep blue spinel (200 gp). Golden yellow topaz (200 gp).
Odo Sydney, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears light armors faded through time and improper care. His black hair is heavily combed to the left. He has gleaming, smiling violet eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to fit into much smaller and tighter spaces than normal.
History: He was born in the south, but his parents moved at a very young age to the north. He worked as a nervous Bricklayer and found it very stressful. He has achieved small success as a Bricklayer.
Motivation: Sabotage a competitor.
Ideals: Philantrophist, Gifted. Bonds: Immigrant, Job. Occupation: Bricklayer
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 17 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnoll, Aquan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. Brass mug with jade inlays (300 gp).
Sannl Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears tight fighting clothing, which leaves very little to the imagination. Her red hair is still thick. Her face is covered beneath a completely black helmet.
Personality: She loves telling others what to do and how they should feel about things. The war was a terrible time for her, and Sannl does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born several months after her mother was called into army service. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She got away from her former life and has fallen to alcoholism.
Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Opinionated. Flaws: Depressed. Bonds: Military. Occupation: Mercenary
Voice: Gruff and masculine
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 220 gp.
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