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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Odo Sheldon, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, constantly wearing a grey suit, brown shirt, and white tie. His blonde hair is drawn into a tight pony tail with a dagger scrunchie. His fierce hazel eyes like to dwell on things.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Odo was born in the west. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He used his abilities to travel the world and help people.

Motivation: A need for knowledge about a nearby landmark; and regain custody of his daughter

Ideals: Philantrophist, Artistic, Persistence. Bonds: Family, Adventurer. Occupation: Spice Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Odo Sheldon, Male Human Monk 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)9 (-1) 15 (+2)12 (+1)
Skills History +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Trail In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries a battered longbow and tarnished glaive as well. His beige fur is heavily combed to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines copper.

Personality: He is calm most of the time but flees social interaction. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his brother recently and the two have been together since.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry his brother to traveling adventurers

Ideals: Fighting. Flaws: Ugly, Shy, Disease. Bonds: Family. Occupation: Fortune-teller

Voice: Mumbles to self between sentences

Attributes [hide]

Trail In the Morning, Male Tabaxi Monk 1
Medium (6'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)10 (+0) 15 (+2)13 (+1)
Skills History +2, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 pp. Sardonyx (50 gp). 1 Breastplate.


Social Check DCs


Erky Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft violet waves gently in the breeze. He has a slight overbite and is overall scrawny. His chestnut hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: He is a Miller first and foremost. He believes firmly that knowledge should be universal. He is able to make almost anything out of random pieces of junk.

History: Erky hails from a village terrorized by gnolls. He worked as a nervous Miller and found it very stressful. He's also a talented Butcher, but doesn't like to broadcast it.

Motivation: Many gnolls want him driven away; and expand his business

Ideals: Gifted. Bonds: Rich, Attractive, Job, Enemies. Occupation: Miller

Voice: Spits and sputters

Attributes [hide]

Erky Daergel, Male Gnome Expert 1
Small (3'7") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 7 (-2)14 (+2) 9 (-1)9 (-1)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Gnome, Terran, Infernal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 70 gp. Red garnet (160 gp).


Social Check DCs


Nyx Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears professional attire. She has a very tight haircut. Her gray unseeing eyes seem to look past you.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Animals are drawn to her, and she is able to talk to them.

History: Born in the south to a Butcher, Nyx learned a great deal about her father's area of expertise. Her parents enrolled her in a Barbarian school at a young age so that she could practice her arcane talents. She was granted arcane powers by her dying sister.

Motivation: To be a Dilettante again.

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Attractive, Job. Occupation: Butcher

Voice: Smooth and feminine

Attributes [hide]

Nyx Maekkelferce, Female Gnome Barbarian 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)14 (+2) 10 (+0)8 (-1)
Skills Religion +4, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 30 pp.


Social Check DCs

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