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NPC Generator

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Advanced [show]


Duergath Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fancy brown suit. His tied-back hair is auburn. He has a dull look in his green eyes.

Personality: Duergath is depressed about a lot of things. He tends to be a nihilist. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the south, but his parents moved at a very young age to the east. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Servant and was forced into it by his family; and he is terrified, and will act out of fear

Flaws: Depressed, Fearful. Bonds: Attractive, Immigrant, Nature, Family. Occupation: Servant

Voice: Indian accent

Attributes [hide]

Duergath Lutgehr, Male Dwarf Monk 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)16 (+3) 14 (+2)9 (-1)
Skills Intimidation +1, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Kiirith Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing a perfectly clean shirt and pair of pants. His scarlet crest is drawn into a tight pony tail with a clover scrunchie. His red eyes dart from person to person to random spaces in the air.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a desert tribe. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kiirith grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kiirith. Being a Detective kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he has money and likes to spend it

Bonds: Attractive, Enemies, Nature, Criminal record, Rich. Occupation: Detective

Voice: Mumbles to self between sentences

Attributes [hide]

Kiirith Jerynomonis, Male Dragonborn Sorcerer 2
Medium (6'7") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)8 (-1) 10 (+0)12 (+1)
Skills Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 pp. 1 Masterwork Common Melee.


Social Check DCs


Callie Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears long strands of amethyst and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her red hair is wavy and long. Her brown eyes peer out from beneath her feathered white hat.

Personality: She is extraordinarily eccentric. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She comes from a rich northern family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: She is not mentally stable, and does not behave rationally; and she is greedy

Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Rich, Mentor. Occupation: Scribe

Voice: Posh accent

Attributes [hide]

Callie Goldfound, Female Halfling Warlock 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)10 (+0) 14 (+2)8 (-1)
Skills Arcana +2, Intimidation +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 6000 cp.


Social Check DCs


Raam Temperance, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in green turtlenecks beneath a white coat with pastel slacks. He has purple hair. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Raam hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was always a brilliant, if unscrupulous mind. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Artistic, Logical. Flaws: Insane. Bonds: Religious. Occupation: Sculptor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Raam Temperance, Male Tiefling Wizard 1
Medium (5'8") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 6 (-2)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Hematite (14 gp). 1 Masterwork Common Melee.


Social Check DCs

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