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NPC Generator

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Advanced [show]


Tawna Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 2'9". She is wearing a long, white cloak, and her gloved hand is found clutching a falchion. She wears her hair in dreadlocks. Her eyes are likewise green.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born several months after her mother was called into army service. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Tawna took refuge in the large cave and found the beat up falchion and armor she uses now. She then took over the family business and is one of the better Tailor for hire.

Motivation: Revenge; and further expansion of business

Flaws: Greedy. Bonds: Job, Military, Nature, Enemies. Occupation: Tailor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tawna Porridgepot, Female Halfling Commoner 1
Small (2'9") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)9 (-1) 9 (-1)15 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 600 sp.


Social Check DCs


Avice Everly, Female Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she wears professional attire. She wears her white hair up in a very large beehive style do. Her violet eyes dart from person to person.

Personality: Overbrimming with self-confidence, Avice isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She feeds upon the attention of others.

History: She was raised in a white middle class family as the only child. From her teen years she was always beautiful and desirable, so people have always doted on her. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of her brother; and to reunite with her absent father

Ideals: Impeccable. Flaws: Mundane. Bonds: Attractive, Nature, Family. Occupation: Miner

Voice: Indian accent

Attributes [hide]

Avice Everly, Female Human Monk 2
Medium (6'0") Human, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)11 (+0) 9 (-1)14 (+2)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 220 gp. Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Gale On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears skinny pants and wears a pastel and green robe with the hood down. Her long red fur is drawn into a two foot long braid. Her amber eyes dart from person to person to random spaces in the air.

Personality: She will rave to anyone who will listen. She can't help but pocket interesting objects she comes across

History: She was born at the edge of vast island. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Gale grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gale. She left for the north, certain she would find work there.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and seeks redemption

Flaws: Insane, Greedy. Bonds: Criminal record, Nature, Immigrant. Occupation: Doctor

Voice: Relaxed voice

Attributes [hide]

Gale On the Water, Female Tabaxi Aristocrat 1
Medium (6'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)18 (+4) 12 (+1)13 (+1)
Skills Investigation +6, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Goblin, Celestial, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs


Driindar Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a black armored body suit, with a simple grey line shooting up and back down. She wears a colorful flower in her gold crest. She has a dull look in her gold eyes.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Gifted from a young age, Driindar studied abroad. She moved out east to avoid the crime she committed. She was granted druidic powers by her dying brother.

Motivation: She'd like to take her coworkers down a peg; and to be a knight again

Ideals: Gifted. Bonds: Attractive, Criminal record, Job. Occupation: Mortician

Voice: pre-pubescent

Attributes [hide]

Driindar Delmirev, Female Dragonborn Bard 1
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 9 (-1)12 (+1)
Skills Performance +3, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 2000 cp.


Social Check DCs

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