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Advanced [show]


Bimpnottin Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and wears silk and lounges about seductively. Her hair is short and silver. Her face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Bimpnottin will drive conversation. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Bimpnottin was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Animal Trainer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has set out to sabotage the competition.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Extrovert. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Animal Trainer

Voice: Aggressive tone

Attributes [hide]

Bimpnottin Sympony, Female Gnome Cleric 1
Small (3'0") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)8 (-1) 6 (-2)13 (+1)
Skills Insight +0, Religion +1
Senses Passive Perception 8
Languages Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 gp. A large tome filled with over one hundred recipes written by a former royal chef. (50 gp).


Social Check DCs


Akmen Terror, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of whips, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His purple hair is heavily combed to the left. He has gold eyes and a black hat with a grey feather.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. He now travels the world, in search of power and loot.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Entrepeneur, Fighting, Optimist, Artistic. Bonds: Adventurer. Occupation: Dilettante

Voice: Sounds elderly

Attributes [hide]

Akmen Terror, Male Tiefling Wizard 1
Medium (5'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 0 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 3 (-4)9 (-1) 13 (+1)14 (+2)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. Silver pearl (130 gp).


Social Check DCs


Bilga Marlee, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a white coat. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has styled her golden hair well, parting it to the left. Her amber eyes lackadaisically let the world flow into them.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. A friendly and beautiful Half-Orc, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Bilga lived on a farm with her father, near the main road leading to a nearby town. While studying, she fell in love. They married and had a son. She has been saving her money to try and buy her brother's freedom.

Motivation: Find a way to reverse the transformation of her brother.

Flaws: Mundane. Bonds: Attractive, Family, In love. Occupation: Adventurer

Voice: Speaks like tongue is numb

Attributes [hide]

Bilga Marlee, Female Half-Orc Paladin 1
Medium (4'11") Half-Orc, True Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 7 (-2)9 (-1) 10 (+0)7 (-2)
Skills Arcana +1, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Silvo Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears just a red suit. His hair is long and auburn with streaks of black, and is pulled back with small red clips. His beard is black, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will rave to anyone who will listen. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Silvo was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Silvo took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He became a Sellsword soon after.

Motivation: To be a Beggar again; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Impulsive. Bonds: Job, Nature, Rich. Occupation: Sellsword

Voice: German accent

Attributes [hide]

Silvo Wildheart, Male Halfling Aristocrat 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)8 (-1) 13 (+1)7 (-2)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp. Obsidian (13 gp).


Social Check DCs

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