Meena Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who dresses in collared shirts and wears a proper scarf over her head, she is not a threatening figure. Her head has been shaved. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born to loving parents in a slum to the east. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero
Flaws: Ugly, Antagonistic. Bonds: Military, Poor, Adventurer. Occupation: Performer
Voice: Sensual and smooth
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: 4000 cp. 1 Banded mail.
Serpent Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'6", this woman wears a faded coat and loose pants complete with wide-brimmed hat. She wears a colorful flower in her orange fur. She has a dull look in her hazel eyes.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She can't help but pocket interesting objects she comes across
History: She served in the navy to pay for her family's outstanding loans. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Serpent took refuge in the large cave and found the beat up falchion and armor she uses now. She has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption; and a rival would like her out of the picture
Ideals: Joker. Bonds: Attractive, Criminal record, Military, Nature. Occupation: Armorer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 10 (+0) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 sp.
Buvvie Munggen, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she dresses well, wearing tan shirts, loose pants, and blazers most of the time. Her hair is always cut to a buzz. Her half smiles and amber eyes are beguiling and draw you in.
Personality: Abrasive and pushy, she has a hard time making friends. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born in the west, but her parents moved at a very young age to the north. Buvvie was born on a far western island where she grew up under the tutelage of her father, an expert Sage. She was always very intelligent and has formed a secret society of philosophers.
Motivation: Wants to have a good time and be beloved; and to share knowledge with the world
Ideals: Logical. Flaws: Antagonistic, Secretive. Bonds: Attractive, Immigrant. Occupation: Sage
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 4 (-3) | 10 (+0) | 6 (-2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 sp. Eye agate (8 gp).
Eberdeb Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He wears bulky blue painted plate armor. He has a slight overbite and is overall scrawny. His moppish red hair is in a traditional bowl cut. He has gleaming, smiling blue eyes.
Personality: Eberdeb is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Further he is a bit of a stoner and is frequently out of it.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.
Ideals: Extrovert, Gifted. Flaws: Addict. Bonds: Adventurer. Occupation: Mason
Voice: Australian accent
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 18 (+4) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 150 gp.
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Their contribution stands as a beacon of hope for all adventurers!
