Nimble Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears many layers of old clothing at all times. She keeps her black fur in a pixie cut. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She will rave to anyone who will listen. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born in a small village she learned the ways of the warrior from her mother. After coming to the age of reason, Nimble took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She's since become an addict/alcoholic.
Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Fighting. Flaws: Ugly, Addict, Insane. Bonds: Poor. Occupation: Sage
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 6 (-2) | 7 (-2) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 90 gp.
Left-Handed Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a pastel suit, green shirt, and brown tie. His orange fur has been sun bleached extensively. His face is covered beneath a completely black helmet.
Personality: He is happy with his job as a Gardener. He turns his eye from what people do, preferring to live and let live. He is lazy, self-centered, vain, and jealous.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Like his father and his sister before him, after school he went straight into learning to become a Gardener. He then took over the family business and is one of the better Gardener for hire.
Motivation: His religion dominates his actions; and he'd like to take his coworkers down a peg
Flaws: Selfish. Bonds: Job, Religious, Enemies. Occupation: Gardener
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Abyssal, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).
Torbera Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a simple burlap shirt and baggy pants. She conceals her sword with her veritable burlap sack of a shirt. She has done her best to style her chestnut hair to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.
Personality: Prone to second guessing herself, she comes off as nervous. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Torbera took refuge in the large cave and found the beat up sword and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and to share knowledge with the world
Ideals: Logical. Flaws: Shy, Antagonistic. Bonds: Nature. Occupation: Priest
Voice: Soothing and warm
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 8 (-1) | 13 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven, Aquan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 2000 cp.
Harbek Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his brown hair up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with finding treasure.
History: Harbek was born with his father's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer. Occupation: Tanner
Voice: High pitched and raspy
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 8 (-1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
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