Ur-Dag Dayton, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is dressed in a clean white cloak covering his clean studded leather. His whole body is exceptionally muscular. His moppish white hair is in a traditional bowl cut. His brown eyes dart from person to person to random spaces in the air.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He got into the Engraver business at a young age. He has had some formal writing training, and achieved minor success. He ran away from his former home and has been making his living as a Engraver for the past few years.
Motivation: Sabotage a competitor; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Persistence, Artistic. Bonds: Immigrant, Criminal record, Job. Occupation: Engraver
Voice: Raspy
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 90 gp.
Ombul Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His long black hair is drawn into a two foot long braid. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a small toy that he constantly fidgets with.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Ombul was left his father's suit of armor and trained in its use and care. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Flaws: Ugly, Antagonistic, Addict. Bonds: Military, Adventurer. Occupation: Spy
Voice: Voice breaks
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 7 (-2) | 13 (+1) | 6 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +2
Possessions: Zircon (70 gp).
Mreksh Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a well pressed and immaculate suit (or dress). His crest is bronze and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in the west, but his parents moved at a very young age to the north. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the west, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Immigrant. Occupation: Ruler
Voice: Excited and jittery
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 8 (-1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Giant, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 700 sp.
Oolah Gracey, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a white vest and prefers brown and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is physically well-built. She wears her blonde hair up in a very large beehive style do. Her face is covered beneath a completely black helmet.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is obsessed with finding treasure.
History: She was born into a rich family. A gypsy cursed her at a young age, leading to her ugly appearance. She hasn't been sleeping well lately.
Motivation: She is greedy; and to reunite with her old friends
Flaws: Ugly, Insomniac. Bonds: Adventurer, Rich. Occupation: Cartwright
Voice: Pronounces O like U
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 10 (+0) | 5 (-3) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 600 sp. Blue quartz (13 gp). Smoky quartz (20 gp).
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