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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Roge Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears red painted combat armor at almost all times. He keeps his silver hair in a pixie cut. His eyes are hazel and beady.

Personality: He dislikes all the random violence that takes place in the east. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Roge lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He has been saving his money to try and buy his brother's freedom.

Motivation: His religion dominates his actions; and find a way to reverse the transformation of his brother

Ideals: Pacifist. Flaws: Ugly. Bonds: Religious, Family. Occupation: Bowyer

Voice: Raspy

Attributes [hide]

Roge Bigheart, Male Halfling Aristocrat 2
Small (3'3") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1

Possessions: 40 gp.


Social Check DCs


Dynamic Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop fur cut. His hazel eyes dart from person to person.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He is a Chromatic Dragon in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and to reunite with his old friends

Flaws: Racist. Bonds: Attractive, Adventurer, Religious. Occupation: Knight

Voice: Sore throat, cough

Attributes [hide]

Dynamic Fang, Male Tabaxi Expert 1
Medium (6'3") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)11 (+0) 8 (-1)12 (+1)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 200 sp.


Social Check DCs


Hork Wade, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His moppish black hair is in a traditional bowl cut. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a great chef.

History: Hork was born the youngest of three triplets. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hork grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hork. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Herbalist and was forced into it by his family.

Ideals: Gifted. Bonds: Immigrant, Attractive, Criminal record, Family. Occupation: Herbalist

Voice: Loud with bravado

Attributes [hide]

Hork Wade, Male Half-Orc Wizard 1
Medium (6'8") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)8 (-1) 10 (+0)4 (-3)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. Tiger eye turquoise (9 gp).


Social Check DCs


Symma Beren, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan shirt with thin green vertical stripes and black pants. Her skin is fair and her fingers are delicate and long. Her brown hair is still thick. Her half smiles and green eyes are beguiling and draw you in.

Personality: She is almost excessively polite to everyone, even when angry. She takes great joy in being the best Sculptor in town.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her necromantic abilities were realized during a raid on her village. She became a Sculptor soon after.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Military. Occupation: Sculptor

Voice: Speaks with back of mouth

Attributes [hide]

Symma Beren, Female Gnome Warlock 1
Small (3'0") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)10 (+0) 9 (-1)8 (-1) 12 (+1)14 (+2)
Skills Deception +4, Investigation +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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