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NPC Generator

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Advanced [show]


Târz Blankley, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a black shirt with thin yellow vertical stripes and brown pants. He has no hair. His blue eyes are passionate and lively.

Personality: While he acts the brute, he is far gentler than he would appear. He cannot resist a sob story and will often dote over anyone who has one.

History: His parents moved while he was still in utero so he is the first generation to be born here. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry his brother to traveling adventurers

Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Barkeep

Voice: Farmer accent

Attributes [hide]

Târz Blankley, Male Half-Orc Fighter 1
Medium (6'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 7
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 13 (+1)3 (-4) 8 (-1)10 (+0)
Skills Athletics +1, Sleight of Hand -1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1

Possessions: 60 gp. Hematite (9 gp).


Social Check DCs


Cockaby Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male wears a tan collared shirt and pastel pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He is tall, broad shouldered and powerfully built. With a patchy white beard and wild white hair. He tend to wears goggles to shield his eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Being a Stableman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He's in love; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Family, Criminal record, Has a crush. Occupation: Stableman

Voice: Sighs a lot, exhausted

Attributes [hide]

Cockaby Loofollue, Male Gnome Wizard 2
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 11 (+0)6 (-2) 16 (+3)7 (-2)
Skills Intimidation +0, Religion +0
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp.


Social Check DCs


Pyra Felicity, Female Tiefling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair, while still mostly chestnut, has prominent grey streaks. Her eyes, though not visible through her cowl, are silver.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. As long as the job gets done she does not care how it got done.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Slave, Rich. Occupation: Layabout

Voice: Gruff and masculine

Attributes [hide]

Pyra Felicity, Female Tiefling Rogue 1
Medium (6'3") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)8 (-1) 11 (+0)12 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 130 gp. Jet (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tricking Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with Stetson hat, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'11" when asserting herself. Her beige fur is long and unkept. Her amber eyes are slightly larger than normal.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born in the south. Tricking was born on a far southern desert where she grew up under the tutelage of her mother, an expert Barkeep. She used her abilities to travel the world and help people.

Motivation: Marry her brother to traveling adventurers.

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Immigrant, Family. Occupation: Barkeep

Voice: Slow speaker

Attributes [hide]

Tricking Of Spirit, Female Tabaxi Sorcerer 1
Medium (5'11") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)12 (+1) 11 (+0)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 110 gp. Brass mug with jade inlays (300 gp).


Social Check DCs

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